P.E.K.K.A Goblin Barrel Deck: A 3.6 Elixir Executioner Plan

By Clash World · Deck Building · Oct 15, 2026

AI Overview: This P.E.K.K.A Goblin Barrel deck averages 3.6 elixir and mixes a heavy defender with spell bait. The P.E.K.K.A stops tanks, while the Goblin Barrel, Gang and Princess draw out spells. P.E.K.K.A’s best list wins 65.8% over 754 battles, though this exact list has no tracker sample. Every card below gets its current cost and a 2026 reality check, so keep reading.

Last Updated: October 2026

Key Points:

  • The deck costs 29 elixir, which is 3.6 on average, and the P.E.K.K.A is the heaviest card at 7.
  • P.E.K.K.A’s damage rose from 816 to 842 on July 6, and her best list wins 65.8% over 754 battles.
  • Executioner’s projectile range fell from 7.5 to 7 tiles on August 4, and his best Evolution list wins 59.9%.
  • Goblin Barrel’s first hit came down from 0.4 to 0.3 seconds on October 6, and its best list wins 65.4%.
  • Fireball’s Crown Tower damage fell from 207 to 172 to 159, though its best list wins 60.4% over about 4,700.

The P.E.K.K.A Goblin Barrel List, Priced Card by Card

Clash Royale P.E.K.K.AClash Royale Goblin GangClash Royale Goblin BarrelClash Royale Princess
Clash Royale ExecutionerClash Royale Ice GolemClash Royale fireballClash Royale Zap

Zoom in: the P.E.K.K.A is a wall for tanks, and the Goblin Barrel is the bait that makes the opponent waste spells. One heavy card, one sneaky card.

CardElixirJob in the deck2026 status
P.E.K.K.A7Tank killer and heavy defenderDamage 816 to 842 on July 6; best list 65.8% over 754
Goblin Gang3Ground defense and baitNo 2026 change; best list 62.9% over about 3,100
Goblin Barrel3Burst damage and baitBest list 65.4% over about 1,500; first hit 0.4 to 0.3 seconds on October 6
Princess3Long-range chip and baitBest list 65.1% over 3,500 (LogBait); Evo buff on August 4
Executioner5Splash defense and supportProjectile range 7.5 to 7 tiles on August 4; best Evo list 59.9% over 504
Ice Golem2Cheap tank and kiterHitpoints 1,315 to 1,228 on September 8; best list 58.8% over 14,600
Fireball4Medium spell and finisherCrown Tower damage 207 to 172 to 159; best list 60.4% over about 4,700
Zap2Cheap spell and resetCrown Tower damage 58 to 48 on June 1; Evo Zap 77.0% over about 1,000

Here is each card with its elixir cost and what the October 2026 data says about it.

A hybrid deck has two ways to win and two ways to fail. The negative effect: the Executioner lost range and the Fireball lost tower damage, so both support cards do less, and the deck gets harder to finish in a tight match.

What Changed in 2026

Short version: the P.E.K.K.A hits for 842, up from 816. The Executioner throws from 7 tiles, not 7.5. Fireball deals 159, down from 207. Zap deals 48, not 58. Goblin Barrel lands its first hit sooner. Goblin Gang and Princess had no major 2026 change that hurts them.

Claims, rechecked. The list is called a hybrid bait deck, which fits its mix of a heavy defender and three bait cards. The 3.6 average adds up from 29 elixir over eight cards, and two of its cards are epics, the P.E.K.K.A and the Executioner. Use every figure as a starting point, not a rule.

The catch. Princess’s best list wins 65.1% over 3,500 battles, and Goblin Gang’s wins 62.9%, so the bait side is solid. The Ice Golem’s best list is 58.8%, which makes it a fair tank for the Executioner.

Card pages: P.E.K.K.A, Goblin Barrel, Executioner and Princess.

The P.E.K.K.A is the reason to play this style. The negative effect: at seven elixir she is a big investment, and a Miner or Hog cycle deck can chip the tower while she sits in your hand.

How to Play It Today

Here is the order: open with the Princess, Goblin Gang or Ice Golem. Hold the P.E.K.K.A until the opponent commits a tank or you are in double elixir, then counter-push with the Executioner.

Worth knowing. Keep a mental list of the opponent’s spells. When their Zap and Log are both gone, the Goblin Barrel plus Princess is almost free, and the P.E.K.K.A can wait.

Tips. Never play the P.E.K.K.A into a lone Inferno Tower. Wait until it is out of the opponent’s cycle. Open the linked card pages before you queue, since one balance patch can flip a trade.

Think of it this way: when the opponent is low on elixir, throw the Goblin Barrel on the side nearest the wall. If they Zap or Log something else first, the Barrel hits harder. Keep Fireball for the support troops behind a tank.

Cost check: the P.E.K.K.A and Executioner are 12 of the 29 elixir. The other six cards cost 17, or 2.8 each, so the cycle returns to the Barrel quickly.

Try it yourself: load P.E.K.K.A Goblin Barrel Deck into the Clash Royale Deck Builder and test it with your own card levels. It averages 3.6 elixir. No tracker has sampled this exact build, so there is no 2026 win rate to quote.

A hybrid deck keeps opponents guessing. The negative effect: it also splits your focus, and an opponent who attacks the weakest lane can break a plan that is half beatdown and half bait.

Frequently Asked Questions

Is the P.E.K.K.A Goblin Barrel deck good in 2026?

P.E.K.K.A’s best list wins 65.8% and Goblin Barrel’s best list wins 65.4%, but this exact list has no tracker sample, so test the Executioner slot first.

What is the average elixir cost?

29 elixir across eight cards, or 3.6 on average.

Why is it called a hybrid bait deck?

It mixes a P.E.K.K.A beatdown plan with Goblin Barrel and Princess bait.

What can replace the Executioner?

A Wizard or Magic Archer, though the range and splash change.

When should the P.E.K.K.A be played?

In double elixir, or when the opponent forces her out.

Original Guide, Kept in Full

The text below is the original page, kept in full. It was written between 2016 and 2024, so some details are out of date. The tips and numbers above use 2026 sources.

goblin barrel bait

What up guys! It’s B-Yacht’CH (aka DabMaster2) back at it again with another new guide for you guys!

So, it’s been a long time since I’ve written a guide because I took a long break from the game.

But now I’m back with a great new deck that is so much fun to play, my PEKKA bait deck.

Clash Royale P.E.K.K.AClash Royale Goblin GangClash Royale Goblin BarrelClash Royale Princess
Clash Royale ExecutionerClash Royale Ice GolemClash Royale fireballClash Royale Zap

Card Substitutions

PEKKA – None

Goblin Barrel – None

Goblin Gang – Skeleton Army

Princess – Minions, Ice Wizard

Executioner – Electro Wiz, Wizard

Ice Golem – Knight

Fireball – Poison, Tornado

Zap – Log

Cards Breakdown

Clash Royale P.E.K.K.APEKKA

Your main defense.

Kills tanks, Hog riders, battle rams, and pesky 3 musketeers. She will stop almost every single ground push then you can counter push, making her my favorite card.

Don’t use her haphazardly because she is vital do defending your tower and being caught off-guard is a bad sight.

Clash Royale Goblin BarrelGoblin Barrel

Spam these.

Every mistake your opponent makes launch it at your opponent’s tower and annoy them to force them to waste elixir.

Don’t forget the all-important trick barrel!

Clash Royale Goblin GangGoblin Gang

Swarm card which is used to bait our spells. They also provide good DPS to kill troops fast.

They can be used on offense to provide extra spam and annoyance.

Clash Royale PrincessPrincess

One of the most annoying cards in the game because she can do infinite damage on a tower.

Playing princess forces your opponent to waste elixir to kill her because her splash damage is so power in supports defenses and she can deal massive tower damage if unchecked.

Clash Royale ExecutionerExecutioner

Air and ground splash support. Beefier then the princess, allowing him to provide strong frontline support.

Behind the PEKKA, he executes all swarm units, making the push much deadlier.

Clash Royale Ice GolemIce Golem

Cycle card and tank for soaking up damage.

Use him as a distraction while other cards deal damage. Use him to also kite units away.

Clash Royale fireballFireball

Versatile medium damage spell.

Use on clusters of troops to get substantial value and finish off low health towers.

Clash Royale ZapZap

Versatile low damage spell.

Zap small units but be wary of using this spell if your opponent has a bait deck.

General Gameplan

The goal of this deck is to bait out spells with the spammy troops then use the PEKKA as a defense.

Every time your opponent wastes their cheap spell (or if they do not have one in their deck) throw in goblin barrels, princesses, and/or goblin gangs.

In other words, be a huge douchebag by annoying the heck out of your opponent.

Remember to always keep a little bit of elixir left for defense because you never know when you will have to drop the PEKKA down to kill something.

Being caught off-guard with your best defense to defend can cost you precious tower damage.

If you don’t have the PEKKA, your best defense could be with Executioner and another troop to deal extra damage for support.

Once a PEKKA has been used on defense, counter push if you have the elixir left.

Sometimes, just playing a princess down for support can make a powerful push in the beginning of the match.

Never play the PEKKA with a goblin barrel unless you know your opponent does not have many counters because if countered correctly, it may result in a devastating counter push against you.

Starting plays include: Princess in the back, Ice golem at the back, Split Goblin Gang at the back, Goblin Barrel on the tower, and Executioner at the back.

NEVER play the PEKKA at the back as a start. That is a big no-no.

PEKKA is mainly a reactively played card and should never be played by itself.

If you do not use your PEKKA very much in a battle, rely on baiting spells for the goblin barrel to do damage. PEKKA can be used in the back to build up a big push. But be smart about it.

Do not use the PEKKA is you know your opponent can punish or drop a big tank on the other lane.

Against decks without a strong tank, creating a large push with your PEKKA can be very powerful.

Sometimes, your opponent may have three spells in their deck and/or can easily counter all your spam cards. In that case, rely more on PEKKA pushes to deal damage. Cycle princesses to annoy them, which and use trick barrels to sneak in that juicy chip damage.

Inferno Dragons and Inferno Towers are a huge pain, on offense and on defense. That is the reason why zap is in this deck.

I used to use log, but I would get crushed by those inferno troops.

Zapping a defending inferno dragon or tower is self-explanatory.

Zapping an inferno dragon which is attacking you is also important to make sure it doesn’t melt your PEKKA which may be busy dealing with a tank.

Princess behind the tower is also important to provide that great cover fire, helping your defense.

If you have gotten two princesses down on the map, you know you are at a good spot.

You can be much more aggressive, knowing your two princesses are like an extra tower defending you.

Your opponent will also be busy trying to kill your princesses, which will allow you to drop a PEKKA on their face and annoy them even more.

Remember: BM your opponent! Nothing like a good annoying deck and BMing your opponent at the same time.

If your opponent is really screwed up, do the “Down the Line” strategy, pioneered by the great Nickatnyte.

Basically, go down the line of emotes with Laughing, Angry, Crying, and Thumbs up. Don’t forget to laugh often, spam the thanks, and wish them good game when they are utterly losing!

(-Will: WTF dude?)

Deck Matchups

Clash Royale GolemGiant/Golem/PEKKA

Use the PEKKA on defense then counter push with left over cards.

Continue to spam Goblin Barrels and other units to force them to use elixir.

Executioner and Princess are key to supporting your PEKKA on defense to take out support units.

Ice golem can also be used to temporarily distract support troops.

Clash Royale X-BowX-bow/Mortar

P.E.K.K.A is used to soak up damage.

Execution and princess once again must be supporting.

Once the siege weapon is destroyed and if the PEKKA is still alive, spam all your cards and push through their defense to guarantee a tower.

Clash Royale Royal GiantRoyal Giant

PEKKA.

Clash Royale Elite BarbariansElite Barbarians

PEKKA.

Clash Royale Hog RiderHog

PEKKA. Don’t overcommit to make sure you don’t get punished badly.

Clash Royale MinerMiner

The miner can be killed with plenty of cards.

Use large PEKKA pushes to destroy their defense and prevent them from chipping you down.

Clash Royale Goblin GangBait

The only way to out bait their bait using your bait, is to bait their bait allowing you to create a large PEKKA push to stomp them.

Remember to use the zap only for goblin barrels.

That is how you become a master at baiting.

Clash Royale Lava HoundAir

Executioner and Princess are what you rely on.

Goblin gang can also provide a little bit of support. Use Ice Golem to distract any other support units.

Sometimes, PEKKA can be used to push into a Lavahound allowing you to more easily take the Lavahound down then counter push.


That’s it for now.

Any questions, comments or insults, post them in the comments below.

Have a Clashtastic Day!!

Sources

Researched from the following (no links, listed for transparency):

  • CryptoAIMeta card guides for these cards, built from RoyaleTracker October 2026 samples and SeeMeta 2026 balance changes
  • SeeMeta, Clash Royale balance changes 2026 (page updated October 2026), read through search summaries
  • Supercell official Clash Royale API, card list (elixir cost, rarity, unlock arena)
  • The original clash.world page (2016 to 2024), kept in full below