AI Overview: The Clash Royale anniversary update arrived in March 2017 and was a big one. It brought the 2v2 Clan Battle mode, a new league system, Arena 11, a round of balance changes and four new cards: the Bandit, Bats, Night Witch and Heal. The old write-up is kept below, so you can trust each point and skip the guesswork.
Last Updated: October 2026
Key Points:
- The original says Clan Battle arrived on March 24, 2017.
- Four new cards came: the Bandit, Bats, Night Witch and the Heal Spell.
- A new league system started at 4,000 trophies with the first Challenger league.
- The Log lost 4% damage, and the Electro Wizard stopped stunning permanently.
- In 2026 the Bandit’s best list wins 72.1%, and the Night Witch’s wins 68.7%.
The March 2017 Update, Then and Now
The big idea. March 2017 added a mode, a league ladder and four cards. Three of the four cards are still in the game.
Next step. For the Clan Battle chest story, see the Clan Battle chest page.
Matchups. Against the Bandit, drop a cheap troop in her dash path. Against the Night Witch, use a splash spell.
| Change | At the time (original) | Today |
| Bandit | New troop: charges 4 to 6 tiles, double damage while charging | Best list 72.1% over about 1,100. No 2026 change. |
| Night Witch | New troop: bats every 5 seconds, 85 more hitpoints than a Witch | Best list 68.7%. No 2026 change. |
| Bats | New troop: 2 elixir for four flying skeletons | None of eight printed lists above 50%. |
| The Log | Damage -4%, range 11.6 to 11.1 tiles | Tower damage 41 to 35 on June 1. Best list 65.1%. |
| Electro Wizard | No longer permanently stuns | Best list 72.1% over about 1,100. |
The table sets the 2017 changes beside today. The Bandit and Night Witch are strong. The Bats are only fair. The Electro Wizard is a top card, and The Log lost tower damage. The Heal Spell was removed later.
Zoom out. Big anniversary updates set the pace for a year. If the next one follows the same pattern, expect a new mode, a new ladder and a few cards that rule for months.
What Changed Since Then
The short version. The Log lost tower damage on June 1, going from 41 to 35. The Bandit, Night Witch and Bats had no change in 2026. The Heal Spell is gone.
Good to know. The page also lists the Executioner and Arrows changes.
Short on time? Read the table. Bandit first.
Final word. Updates fade. Stats stay.
Plain talk. This is a rechecked update page. It works as a reference.
One more way to see it. The anniversary update was a birthday cake with four candles. Three are still lit.
In plain English. A mode, a ladder and four cards.
Claims, rechecked. The write-up says the Heal Spell heals 528 in 3 seconds. That is a 2017 number for a card that has since been removed. Treat every figure as a starting point, not a rule.
The fine print. The original gives trophy steps for each league, from the first Challenger league at 4,000 to Ultimate Champion at 6,400. Those are 2017 numbers. It also lists the Heal Spell at 528 hitpoints over 3 seconds at level 7.
Card pages: Bandit, Night Witch, Bats, The Log and Electro Wizard.
Zoom in. Clan Battle was the first team mode. If another team mode returns, expect shared elixir rules to cause confusion, and expect a long list of small fixes in the first month.
How to Use This Today
Play the Bandit with a tank or a cycle. Her best list wins 72.1%, so she fits a fast deck.
Small habit. Check the date on any update page.
Extra tip. Use the Log to clear bats before they reach the tower.
Last tip. Pair the Electro Wizard with a tank for a stun reset.
Quick recap. Bandit dashes, Witch spawns, Bats fly, Heal fades.
Reality check. A strong card does not carry a weak deck.
Bottom line. The Bandit and Night Witch aged well.
Worth knowing. For the three new troops, see the Bandit, Night Witch and Bats page.
Tips. Time the Bandit’s dash for when the tower is busy. Open the linked card pages before you queue, since one balance patch can flip a trade.
Use the Night Witch behind a pusher. Her best list wins 68.7%, and she makes bats as she goes.
Keep the Bats as a cheap helper. None of the eight printed lists wins more than 50%.
Zoom out again. If a big update bundles a mode, a ladder and four cards, balance gets thin. The risk is a rough month where one new card rules and nobody can stop it.
Frequently Asked Questions
What was the Clash Royale anniversary update?
The original calls it the March 2017 update with Clan Battle, four new cards, Arena 11, a new league system and balance changes. Use it as a guide, and check the linked pages for the current details.
Which four cards came with it?
The Bandit, Bats, Night Witch and the Heal Spell.
What was Clan Battle?
A 2v2 mode where two friends from a clan teamed up against another clan pair.
What were the new leagues?
They started with the first Challenger league at 4,000 trophies and ended with Ultimate Champion at 6,400.
Is the Bandit good in 2026?
Her best list wins 72.1% over about 1,100 battles, with no change this year.
Original Guide, Kept in Full
The text below is the original page, kept in full. It was written between 2016 and 2024, so some details are out of date. The tips and numbers above use 2026 sources.
Everything you want to know about the upcoming Clash Royale March Update is here! I will try to update this page as soon as possible so you can bookmark it to come here the next time easier :D.

Clash Royale Massive Anniversary Update this March
Balance Changes
Take a look at this page for more information about the upcoming Balance Changes!
- Executioner: Axe hit radius increased by 10%; New Avatar!
- The Log: Damage reduced by 4%; Range decreased from 11.6 tiles to 11.1 tiles
- Arrows: Now travel 33% faster
- Lumberjack: Rage Duration + 1.5s (+0.5s/level)
- Bomb Tower: Projectile speed +66%
- Electro Wizard: No longer permanently stuns
- Tornado: Now can be placed on top of buildings
New Game Mode – Clan Battle
Start the Clan Battle in your Clan Tab! Once a friend accepted the invitation, you two will be paired with an enemy Clan.

Here are something important you want to know about this new game mode:
- Clan Battle Mode will be available on March 24th 2017.
- Player will be able to see partner’s deck in just a few seconds at the beginning of the match.
- Player will be able to see where the opponent drops cards.
- The Arena Map is slightly bigger. It is extended behind the King’s Tower.
- Elixir Bars are not shared. Each has 10 Elixir max (20 in total).
- Elixir Collector only gives Elixir to the right owner.
- Buff Spells like Clone, Rage etc. are shared.
- The King’s Tower are connected with doubled Firepower.
- Rocket will be able to hit the Arena Tower and the King’s Tower nearby.
- Elixir replenishes 85% as fast and Overtime Elixir replenishes 70% as fast.
- Visit the Clan Battle page to read more details!
Four New Troops: Bandit, Bats, Night Witch and Heal

Bandit: She has melee attack range and the special charge ability. She only charges when there is a target 4-6 tiles away on the ground. While charging, she is invulnerable. Like the Prince, her charge does x2 damage. While Charging, she can one shot Archer, Bomber, Dart Goblin, Princess etc.
Bats: The Bats are like flying Skeletons. With 2 Elixir, you can summon 4 of these. Their stats are similar to Skeletons, same HP, same DPS, but they can fly so you can use them effectively against Inferno Tower and Inferno Dragon. This is also an excellent Zap bait card!
Night Witch: This is pretty similar to Witch but Night Witch spawns Bats while Witch spawns Skeletons. Night Witch costs only 4 Elixir. She has 85 more HP than a normal Witch.
Night Witch is a melee attack troop. She also spawns Bats very quickly, one wave each 5 seconds.
Heal: The Rare Card which can heal your troops in 3 seconds. At level 7, It can heal up to 528HP with the speed of 176HP/s. Its radius is 3.
This is a leaked screenshot of the new cards!

To read more about them, please take a look at here: Four New Cards – Bandit, Night Witch, Bats and Heal Spell
The new Arena 11
The new final Arena, Arena 11, unlocks at 3,800 trophies.
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The old Legendary Arena, Arena 10, is named Hog Mountain Now!
Seems like Arena 11 is unlocked at 400 trophies.
The New League System
The new Leagues system unlocks from 4000 Trophies!
Once you reached 4,000 Trophies, you will enter Challenger I.
Trophy record will reset every 1 month instead of 2 weeks. Trophy reset is more balanced now:
- If you are in Challenger leagues, you will get reset to 4000 trophies.
- If you are in Master leagues, you will get reset to 4300 trophies.
- If you are in Champion leagues, you will get reset to 4300 trophies.
Challenger I: 4000 Trophies
Challenger II: 4300 Trophies
Challenger III: 4600 Trophies.
Master I: 4900 Trophies.
Master II: 5200 Trophies.
Master III: 5500 Trophies
Champion: 5800 trophies
Grand Champion: 6100 Trophies.
Ultimate Champion: 6400 Trophies.
You will get a Draft Chest when the season resets. Depending on your league, you can get chests with different sizes.
Once you reached a new League, you will stick with its chest forever. For example, Once you reached Ultimate Champion at 6400 Trophies, even If you drop down to Challenger I at 4000 Trophies, you still get the Ultimate Champion chest when the season resets.
The interesting part of this chest is you can pick the card you want to get between two. Remember the Draft Challenge? This chest is pretty similar to it!

Read more at Clash Royale Leagues
New Challenges
Bandit Draft Challenge: This is basically the normal Draft Challenge with a lot of new rewards:
- 2 wins = 100 Gems.
- 4 Wins = 8000 Gold.
- 6 Wins = 1 Magical Chest.
- 9 Wins = 25000 Gold
- 12 Wins = Bandit – The new Legendary Card!

Other New Features and Hidden Updates
- Crowns from Challenges now count towards Clan Chests and Crown Chests.
- Max Epics now stack up to 5 cards.
- New card unlock screen:

- In the battle, you will see “You” instead of your username as before.
- Some small UI changes.
- Arena number removed (on the homescreen, under the Arena badge).
- You are now able to see the stats of the cards at Tournament Level.
- Players in Arena 10 will still be able to buy Legendary cards in shop.
- There isn’t any special offer when a new card is released.
- New Battle Ram sound when it hits the building.
- New trophy limits for Clan: 4300 and 4600.
- Clan Battle Chest level 10 requires 110 wins.
- In the Clan Battle, If your partner leave the game, you will receive a notification. The enemy won’t receive any notification!
- You don’t get victory gold in the Clan Battle 2v2 game mode.
- New Trainers. The most powerful trainer is unlocked at 6000 trophies. It gains 1 Elixir every 0.7s.
- You can sort your friends by Status or by Trophy.
What are you looking for in this huge Clash Royale update?
Will update new stuffs soon! Stay tuned my friends!
Arena Adjustment
Legendary trophies removed. 20 Legendary Trophies now will convert to 1 Gem.
League Mechanism
All of the active players in Legendary Arena will be assigned to the 20,000 players League (once every 2 weeks and lasts for 1 week). The League is based on players’ trophies. League chest will appear in the Royal Ranking Interface.
League Rewards
- No 1: 4,000-5,000 Gems; 80,000-120,000 Gold; 3,250 Cards.
- No 2: 3,500-4,500 Gems; 70,000-110,000 Gold; 3,000 Cards.
- No 3: 3,000-4,000 Gems; 65,000-105,000 Gold; 2,750 Cards
- No 4-10: 2,500-3,500 Gems; 60,000-100,000 Gold; 2,500 Cards.
- No 11-50: 2,000-3,000 Gems; 55,000-95,000 Gold; 2.250 Cards.
- No 51-100: 1,500-2,500 Gems; 50,000-90,000 Gold; 2,000 Cards.
- No 101-200: 500-800 Gems; 45,000-85,000 Gold; 1.750 Cards.
- No 201-400: 400-500 Gems; 40,000-80,000 Gold; 1,500 Cards.
- No 401-1000: 200-400 Gems; 30,000-50,000 Gold; 1,000 Cards.
Legendary Arena Changes:
- Legendary Arena III unlocked at 3,000 trophies.
- Legendary Arena II unlocked at 3,500 trophies.
- Legendary Arena I unlocked at 4,000 trophies.
- Rewards/Donation Limits will be updated.
Game Adjustments
- Winning Gold will be doubled from March 17th to April 17th.
- Goblin Hut will be renamed to Spear Goblin Hut.
- Epic Card price in the Store reduced from 1000 Gold to 800 Gold. Epic is now a lot easier to get!
- Players are now able to search and add friend directly in game. New Friend System.
- Clan Chest event now starts every week, from Friday to Monday. Can be adjusted according to the active members of the Clan to choose the appropriate Clan Chest level.
- New Clan Chest levels: 20 (4150 Crowns); 15 (3150 Crowns); 10 (1600 Crowns); 5 (550 Crowns). Higher Clan Chest levels = higher rewards.
- New Task Chest. Players can complete a special task every day to get rewards from the Task Chest. You can get a Task Chest every 12 hours (up to 2 every day).
- New 50 Gems option for Tournament: 25 players; Duration 1 hour; Preparation Time 2 hours; Top 1 player gets 15 cards and 88 Gold.
New Special Events
- Three Bridge Challenge (March 17th): There will be a new bridge at the middle. More details will be added soon…
- Team Challenge: Will start on March 31th. More details will be added soon…
4 New Cards
- Goblin Chalets: Goblins will come out from a cabin. The cabin spawns 2 Goblins every time. This is kinda “Stab Goblin Hut”.
- Goblin Ninja: Unlocked at Jungle Arena. “He will be stealth for some times, he will disappear without a trace”.
- Goblin Elder: The Goblin Leader. This is a Legendary card; 810 HP; 110 DPS; Attack Speed 1s; re-target 1s; targets both air and ground unit; Medium Movement Speed; Attack range 4.5 tiles; Deploy time 1s… Updating…
- Forest Berries: Forest Berries can be collected in Jungle Arena and above. Seems like a spell which can be used anywhere on the map.
Challenge Changes
- Classic Challenge Entry Free reduced to 7 Gems.
- Grand Challenge Entry Free reduced to 75 Gems.
1st Anniversary Value Packs
- 500 Gem Pack = 10,000 Gold + Giant Chest
- 2,500 Gems = 10,000 Gold + Magical Chest
- 6,500 Gems = 100,000 Gold + Super Magical Chest
Chinese Source
Translated by CuriousNoobKid and DeLeTeD–
Older Page: Clash Royale Leagues – Basic Information
This is an older page that was merged here. The text below is kept in full. It was written between 2016 and 2022, so some details are out of date. The tips and numbers above use 2026 sources.
Today, Supercell has given us some basic information for the new Clash Royale Leagues feature which are going to be added into the game in the upcoming huge update!
Let’s take a closer look to see how the Leagues system works!

Clash Royale Leagues
How the Leagues system works
Above Legendary Arena are Leagues. It’s still Legendary Area and still offers the same size chest. The new Arena 11 chests offer 8% more cards compared to the lower Arena.
Challenger I: 4000 Trophies
Challenger II: 4300 Trophies
Challenger III: 4600 Trophies.
Master I: 4900 Trophies.
Master II: 5200 Trophies.
Master III: 5500 Trophies
Champion: 5800 trophies
Grand Champion: 6100 Trophies.
Ultimate Champion: 6400 Trophies.
Each season now resets every 1 month instead of 2 weeks as before.
The resets are more balanced now.
For example, If you are in Challenger leagues, when the season resets, you will get down to 4000 Trophies. If you are in Master leagues, when the season resets, you will get down to 4300 Trophies. Higher, you will get reset to 4600 Trophies!
So, there are 3 thresholds here:
- Challenger’s League Trophy Reset: 4,000 Trophies.
- Master’s League Trophy Reset: 4,300 Trophies.
- Champion League’s Trophy Reset: 4,600 Trophies!
The new Draft Chest in Clash Royale
Challenger I unlocks at 4000 Trophies. If you get there, you will get 1 Draft Chest when the season resets!
The awesome thing about this chest is you can even pick the one you want between two cards, as you can see here!

Once you reached a certain League, you will lock into that chest regardless of how far you drop.
For example, once you reached Ultimate Champion at 6400 Trophies then drop to 4300 Trophies, you still get the Ultimate Champion Chest when the season resets.
Watch Yarn’s video for more information:
Not sure your deck survived the update? Load it in the Deck Builder and check the Patch risk and Counter tabs.
Sources
Researched from the following (no links, listed for transparency):
- CryptoAIMeta card guides for these cards, built from RoyaleTracker October 2026 samples and SeeMeta 2026 balance changes
- SeeMeta, Clash Royale balance changes 2026 (page updated October 2026), read through search summaries
- Supercell official Clash Royale API, card list (elixir cost, rarity, unlock arena)
- The original clash.world page (2016 to 2022), kept in full below
