AI Overview: Tornado, Electro Wizard and Elite Barbarians showed up in a leak with the Clone Spell, before the official reveal. The leak got the shapes right and some numbers wrong. Today the Electro Wizard is the star, the Tornado is steady, and the Clone is a niche tool. The old leak is kept below, so you can trust each point and skip the guesswork.
Last Updated: October 2026
Key Points:
- The leak came from a video shared by a Russian group, and the original calls the fan art ugly but the gameplay real.
- The Electro Wizard’s best 2026 list wins 72.1% over about 1,100 battles, and a Hero was added in October.
- The Tornado’s best list wins 64.7% over about 1,900 battles, with no 2026 change.
- The Elite Barbarians’ Evolution lost spear damage, from 284 to 220, on August 26.
- The Clone Spell’s best list wins 54.3%, and Giant Skeleton is in seven of eight printed lists.
The Four Cards, Leak and Today
The big idea. The leak showed what each card did. Years of play showed which one mattered.
Next step. For Tornado partners, see the Magic Archer draft tips.
Matchups. Against the Electro Wizard, keep a Fireball. Against the Clone, bring a spell for the copies.
| Card | In the leak (original) | Today |
| Tornado | Pulls troops to the center, lasts 1.5 seconds | 3 elixir. Best list 64.7%, no 2026 change. |
| Electro Wizard | Fast, fragile, stuns for 0.5 seconds, Zap on spawn | 4 elixir. Best list 72.1%. Hero added October 2026. |
| Elite Barbarians | Two fast barbarians, 6 elixir | 6 elixir. Evo spear damage 284 to 220. |
| Clone | Clones troops with low hitpoints | 3 elixir. Best list 54.3%, no 2026 change. |
The table sets the leak beside today. The Tornado still pulls troops. The Electro Wizard still stuns. The Elite Barbarians are still a heavy, fast pair, and the Clone remains a trick card.
Zoom out. Leaks are a gift for hype and a risk for balance. If leaks keep landing early, players will build decks on guesses, and a final change will wreck their plans overnight.
What Changed Since the Reveal
The short version. The Electro Wizard got a Hero. The Elite Barbarians lost Evolution damage. The Tornado and Clone did not change on the site’s card pages.
Why it matters. Old leaks can mislead new players.
Good to know. Leaks are plans, not promises.
Short on time? Read the table. Electro Wizard first.
Final word. Cheap utility wins.
Plain talk. This is a then-and-now check. It works before you spend.
One more way to see it. The leak was a rough sketch. The ladder drew the final painting.
In plain English. The Electro Wizard rose, the Elite Barbarians slipped, and the other two held steady.
Claims, rechecked. The write-up says the cards came from a leak, and that the fan art was ugly. Neither is a game fact. The gameplay description is the part worth keeping. Treat every figure as a starting point, not a rule.
The fine print. The original lists the Electro Wizard at 550 hitpoints at level 1 and the Elite Barbarians as similar to Lumberjacks without Rage. The first is an old number. The second is the author’s opinion.
Card pages: Tornado, Electro Wizard, Elite Barbarians and Clone.
Zoom in. The original says the Clone makes copies with exactly zero hitpoints, which last until they are hit. That is a quirk the card still has, and it explains why Clone decks lean on splash troops.
How to Use Each Card Today
Play the Tornado as a setup card. Pull troops toward your tower, then hit them all.
Quick note. Hero versions change the math.
Keep it simple. One utility card per deck is plenty.
Small habit. Learn one card’s timing before the next.
Extra tip. Pair the Tornado with a splash troop for a lane wipe.
Last tip. Drop the Electro Wizard on a Skeleton Army for a clean stun.
Quick recap. Tornado sets up, Electro Wizard resets.
Reality check. A leak shows a plan, not the final card.
Bottom line. Pull, stun, clone, rush.
Worth knowing. For the Electro Wizard’s tricks, see six stun resets and draft tips.
Tips. Time the Tornado so it pulls troops away from your tower, not toward it. Open the linked card pages before you queue, since one balance patch can flip a trade.
Use the Electro Wizard as a reset. His stun resets charges and kills swarms. See the stun guide for tricks.
Keep the Clone for splash decks. It works best with the Giant Skeleton and other big bombs.
Zoom out again. If Heroes keep landing on utility cards, small cards will gain power by the year. The risk is a game where the cheapest card is also the hardest to kill.
Frequently Asked Questions
Which cards were in the leak?
The Tornado, Electro Wizard, Elite Barbarians and Clone Spell, per the original. Use it as a guide, and check the linked pages for the current details.
Is the Electro Wizard strong in 2026?
Yes. His best list wins 72.1%, and he got a Hero in October.
What does the Tornado do?
It pulls troops into the center and deals chip damage. Troops pulled in cannot attack.
Is the Clone Spell worth playing?
It is niche. Its best list wins 54.3%.
Are the Elite Barbarians still good?
Their printed lists are weak, and the Evolution lost damage on August 26.
Original Guide, Kept in Full
The text below is the original page, kept in full. It was written between 2016 and 2024, so some details are out of date. The tips and numbers above use 2026 sources.
Hey guys, a few days ago, there was a leak of the new cards in Clash Royale, Tornado, Electro Wizard, Elite Barbarians and Clone Spells.
New Cards Leaked Gameplay
Today, even a video of gameplay of these new cards was leaked by Opegit Studio, a Russian group on VK.
Lots of people say those fanarts are ugly but the video below is real. Anyway they are just the outlines and Supercell and improve them anytime before releasing the update.
Okay so as you can see in the leaked video above:
- The Tornado pulls all troops nearby to the center of the tornado while dealing chip damage overtime. Lasts for 1.5 seconds. While being pulled in the Tornado, affected troops can’t attack.
- The Clone Spell clones 2 Baby Dragons. The cloned troops have pretty much the same damage but very low HP (exactly 0 HP), they last forever until get killed. It just likes the Clone Spells seperate Baby Dragon bodies from their souls.
Additional information: Clone Spell doesn’t clone Golemites and Lava Pups. - The Electro Wizard has high movement speed but low HP (550 HP at level 1). He shocks everything and stuns them for about 0.5 seconds. He can hit up to 2 targets at the same time. When spawned, he casts a level 8 Zap spell to the landing place.
- The Elite Barbarians card spawns 2 Barbarians with very fast movement speed, decent HP and decent damage. With 6 Elixir, I don’t really expect too much from this card. Elite Barbarians are simply similar to Lumberjacks not having Rage.
Updating…
What card do you like the most? Elite Barbarians, Tornado, Electro Wizard or the Clone Spell?
The Clash Royale Deck Builder turns the advice above into a deck you can copy straight into the game, with meters for elixir, win conditions and recent balance changes.
Sources
Researched from the following (no links, listed for transparency):
- CryptoAIMeta card guides for these cards, built from RoyaleTracker October 2026 samples and SeeMeta 2026 balance changes
- SeeMeta, Clash Royale balance changes 2026 (page updated October 2026), read through search summaries
- Supercell official Clash Royale API, card list (elixir cost, rarity, unlock arena)
- The original clash.world page (2016 to 2024), kept in full below