Lava Hound Night Witch Deck: A 4.0 Elixir Goblin Cage Plan

By Krux · Deck Building · Oct 13, 2026

AI Overview: This Lava Hound Night Witch deck averages 4.0 elixir and builds an air push around a Goblin Cage defense. In 2026 the Lava Hound hits harder, 71 instead of 53, and the Night Witch’s best list wins 68.7%, though this exact list has no tracker sample. Each card below gets its current cost and a 2026 reality check, so keep reading.

Last Updated: October 2026

Key Points:

  • The deck costs 32 elixir, which is 4.0 on average, and the Lava Hound costs 7 of it.
  • Lava Hound damage rose from 53 to 71 on October 6, and its best list wins 78.8% over only 241 battles.
  • Night Witch had no 2026 change, and its best list wins 68.7% over about 1,400 battles.
  • Skeleton Dragons lost damage, 161 to 151 (May 4); their best list wins 64.7%, but the other seven printed lists won 41.9% to 48.0%.
  • Goblin Cage’s Brawler gained hitpoints, 1,080 to 1,121 (September 8), and its best list wins 63.3% over about 600 battles.

The Lava Hound Night Witch List, Priced Card by Card

Clash Royale Barbarian BarrelClash Royale Lava HoundClash Royale Night WitchClash Royale Goblin Cage
Clash Royale Flying MachineClash Royale MinerClash Royale fireballskeletondragon

The idea is simple. Stagger the air support behind the Lava Hound, pull enemy tanks with the Goblin Cage, and use the Night Witch to spawn Bats.

CardElixirJob in the deck2026 status
Barbarian Barrel2Swarm defense and Inferno baitDamage 232 to 215 in October; most used card in the October 7 sample, 27.6% usage and 51.5% win rate
Lava Hound7Tank for the whole pushDamage 53 to 71 on October 6; best list 78.8% over 241
Night Witch4Ground support that spawns BatsBest list 68.7% over about 1,400; no 2026 change
Goblin Cage4Building that pulls tanksBrawler hitpoints 1,080 to 1,121 on September 8, Evolution changed August 4; best list 63.3% over about 600
Flying Machine4Air single-target supportNo 2026 change; best list 57.8% over 1,200, two of eight lists above 50%
Miner3Tank for the lava pupsCrown Tower damage 49 to 39 on July 6; best list 66.0% over 535
Fireball4Spell for ranged troopsCrown Tower damage 207 to 172 to 159; best list 60.4% over about 4,700
Skeleton Dragons4Splash air supportDamage 161 to 151 on May 4; best list 64.7% over about 1,900, other seven lists 41.9% to 48.0%

Below, every card gets its cost and a 2026 status check.

A Lava Hound deck is easy to read once the Hound is down. The negative effect: a stronger Hound brings more Hound decks, and opponents who see them often will learn to keep an Inferno card ready, and a Hound deck with no Zap has no cheap answer to that.

What Changed in 2026

The Lava Hound is stronger now. Its damage rose from 53 to 71 on October 6. The Night Witch, Flying Machine and Miner are as they were before, apart from the Miner hitting towers for 39, not 49. The Skeleton Dragons hit a bit softer, and the Goblin Cage’s Brawler is a bit tougher.

Claims, rechecked. The Barbarian Barrel is a Log-like card for Goblin Barrel and swarms. Its damage fell from 232 to 215 in October, but it was still the most used card in the October 7 sample at 27.6% usage, so it remains a common tool.

The weak spots. The Skeleton Dragons look odd on the data: the best list wins 64.7%, but the other seven printed lists won only 41.9% to 48.0%. The Flying Machine has two of eight printed lists above 50%, with a best of 57.8%. The Lava Hound’s 78.8% is a small sample.

Card pages: Lava Hound, Night Witch, Goblin Cage and Skeleton Dragons.

The Skeleton Dragons are the air splash the deck uses against Bats and Minion Horde. The negative effect: with only one strong printed list and a damage cut, a deck that leans on them to clear swarms may find them unreliable, especially against Bats and Minion Horde that come together.

How to Play It Today

Here’s the thing: the Lava Hound is the best opening hand. If it is not in hand, cycle the Miner or split the Skeleton Dragons to reach it. Only play the Hound if the opponent does not go all in.

Weaknesses. Against Giant, Golem or Electro Giant, place the Goblin Cage 3 tiles from the river and 4 tiles from the Princess tower, so only the tank is pulled. Use the Night Witch on the supports, and the Skeleton Dragons or Fireball to limit damage. The Barbarian Barrel buys more time for the tank to die.

Translation: when the Hound is about to cross the bridge, stagger the Skeleton Dragons and Flying Machine in the middle of the river to protect it from an Inferno Tower. Plant the Night Witch near your tower so her Bats draw the Inferno. Play the Miner behind enemy units if Fireball does not work.

Elixir math: the Lava Hound and Night Witch take 11 of the 32 elixir. The other six cost 21, or 3.5 each. A Hound, Skeleton Dragons and Flying Machine push is 15 elixir.

Try it yourself: the Clash Royale Deck Builder can open Lava Hound Night Witch Deck with all eight cards placed. Its average cost is 4.0 elixir. Treat it as a classic list, since the tracker holds no win rate for it.

The deck has no Zap and fears Inferno Dragon, Inferno Tower and Hunter. The negative effect: the Lava Hound’s damage buff makes it more visible, and any opponent with one of those counters will meet it more often.

Frequently Asked Questions

Is the Lava Hound Night Witch deck good in 2026?

The Night Witch’s best list wins 68.7% and the Goblin Cage’s best wins 63.3%, but this exact list has no tracker sample, so test the Skeleton Dragons slot first.

What does the deck cost on average?

32 elixir in total across eight cards, an average of 4.0.

What does the Goblin Cage do?

It pulls Hog Rider, Giant and Electro Giant away from the tower and buys time for the towers to melt the tank.

What counters the deck?

Inferno Dragon, Inferno Tower and Hunter. Save the Miner and Fireball for the Hunter.

How should the game start?

With the Lava Hound if it is in hand. Otherwise cycle the Miner or split the Skeleton Dragons.

Original Guide, Kept in Full

The text below is the original page, kept in full. It was written between 2016 and 2024, so some details are out of date. The tips and numbers above use 2026 sources.

Hey! We are back again with a new Clash Royale deck guide. The new Clash Royale Season 19 called Frozen peak has started. Lava Hound Night Witch emerged as a meta deck in the late Season 18 and it is going strong. We have Shreyas K with us who plays this deck and has shared this guide. Let’s see how to use this deck to overpower your opponents!

Clash Royale Barbarian BarrelClash Royale Lava HoundClash Royale Night WitchClash Royale Goblin Cage
Clash Royale Flying MachineClash Royale MinerClash Royale fireballskeletondragon

Clash Royale Barbarian BarrelClash Royale Lava HoundClash Royale Night WitchClash Royale Goblin Cage
Clash Royale Flying MachineClash Royale MinerClash Royale fireballskeletondragon

Deck Cards

  • Lava Hound: Is there anything to say about it? The mighty beast which is a great tank for other supporting troops.
  • Night Witch: Great ground troop for the deck, which spawns bats and bats synergises with other supporting units.
  • Goblin Cage: Best low-elixir building card for this Clash Royale deck. It draws all the hog riders, giants, electro giants and saves your tower and buys the towers time to melt the opponent’s tanks.
  • Barbarian Barrel: Log-like card best for goblin barrel and other swarms of the opponent.
  • Flying Machines: High damage single target flying troop which synergises with lava hound and clears anything in the way of lava hound.
  • Skeleton Dragons: Air units with splash damage, clears swarms like minion horde or bats that opponent places to destroy your hound.
  • Miner: Tank card for the lava pups and other supporting units, can be used defensively for ground if needed. 
  • Fireball: To finish musketeers, wizards, electro wizards, magic archers that posses a threat to your lava hound.

Deck Strategy

Opening: Lava Hound is THE BEST starting hand for this one, no worries if you don’t get it, you can always cycle miner or split skeleton Dragons in order to cycle to lava hound. Only use lava hound if the opponent does not go all in, you can always ignore cards like Spear Goblins, Goblin gang or Miner which are low damaging and save elixir for your big push. 

After defending the push or starting with lava hound at first, when the hound is about to cross the bridge always stagger skeleton dragons and flying machine at the middle of the river to save your lava hound from inferno tower and to target their inferno tower on your Skeleton Dragon/Flying Machine you can also plant the night witch near your tower when the lava hound does not cross the bridge so the bats she spawns will be targeted by the inferno, or to destroy any other buildings which pull the hound or to clear their defensive units by Skeleton dragons/Flying machine.
If fireball doesn’t work, you can play the miner behind their units so that the miner can shove them and then tank for the lava pups and other supporting units when the hound bursts.

Mid-game: After taking the tower you have to mainly defend, but you can always go for the 2 crown which is the better option so that the opponent does not get elixir for showing aggression on you with their pushes. You don’t want them pushing on you with a big army in this Clash Royale deck.

Defending: If a building targeting troop is played with supporters by your opponent, you can pull it by the Goblin Cage and play night witch on top of the supporters so when she dies she spawns bats hence buying enough time for the tank to die with the help of princess towers and goblin brawler.End-game: Repeat the cycle on the second Princess tower of the enemy so that they don’t push on you while defending your tower. Walk away with a one or two crown win.

Weaknesses:

  1. Inferno dragon/Inferno tower: This Clash Royale deck doesn’t have zap so you have to not let their tower/dragon lock on your lava hound. You can predict-play a barb barrel so that their inferno connects on your barbarian getting enough time by your troops to surround their tower/dragon and finishing it. You can also use fireball for all the troops like Electro Wiz, Wizard, Magic Archer, Flying machine, Archers. 
  2. Hunter: He is very fragile but if placed on top of your hound/supporting troops he can melt them easily and efficiently so save your miner/fireball for him. Or trick play the opponent in using it before the hound.
  3. Beatdown decks (Giant, Golem, Electro Giant): To play against these decks with lava hound clash royale deck can become very tough, place your goblin cage 3 tiles from the river and 4 tiles from the princess tower before the tank crosses the bridge so only the tank will be pulled and targeted by both your princess towers then, use Night Witch on the supporting troops, use Skeleton Dragons or even you can fireball to prevent damage, also distract them by Barbarian Barrel buying more time for the tank to die.

That’s all for today. I hope this will help you. Thanks again to Shreyas K who shared this guide with us. Stay tuned with us for more Clash Royale deck guides and other articles. Clash On!

Sources

Researched from the following (no links, listed for transparency):

  • CryptoAIMeta card guides for these cards, built from RoyaleTracker October 2026 samples and SeeMeta 2026 balance changes
  • SeeMeta, Clash Royale balance changes 2026 (page updated October 2026), read through search summaries
  • Supercell official Clash Royale API, card list (elixir cost, rarity, unlock arena)
  • The original clash.world page (2016 to 2024), kept in full below