Mega Knight, Cannon Cart and Flying Machine: Then vs Now

By Clash World · Guides · Oct 17, 2026

AI Overview: Mega Knight, Cannon Cart and Flying Machine arrived with the Skeleton Barrel as one four-card wave. The original reveal made big promises about each one. Today the Cannon Cart is the quiet winner, the Mega Knight is average, and the other two sit in the middle. The old reveal is kept below, so you can trust each point and skip the guesswork.

Last Updated: October 2026

Key Points:

  • The original page announced the four cards for a June update, with a challenge for each.
  • The Cannon Cart’s best 2026 list wins 69.7% over about 1,400 battles, with no change this year.
  • Only two of 15 printed Mega Knight decks won 51% or more in 2026.
  • The Flying Machine costs 4 elixir, and its best list wins 57.8% over 1,200 battles.
  • The Skeleton Barrel costs 3 elixir, and three of eight printed lists are above 50%.

The Four Debuts, Then and Now

The big idea. A reveal sells hype. A year of ladder games sells truth. Here is how the four newcomers look after both.

Next step. For draft play with the Mega Knight, see Mega Knight draft tips.

Matchups. Against a Mega Knight, keep a cheap Knight and a swarm. Against a Cannon Cart, a Fireball breaks the shield first.

CardAt the reveal (original)Today
Mega KnightLegendary, 7 elixir, jump worth 480 damage7 elixir. Only two of 15 printed decks win 51%+.
Cannon CartEpic, 5 elixir, 696 shield and 696 hitpoints5 elixir. Best list 69.7%, no 2026 change.
Flying MachineRare, fast, fragile, 6 tiles of range4 elixir. Best list 57.8% over 1,200.
Skeleton BarrelCommon, targets buildings, drops skeletons3 elixir. Best list 55.6% over 829.

The table sets the reveal beside today. The Mega Knight was the headline Legendary and is still a fun card, but his results are mixed. The Cannon Cart is the steady performer. The Flying Machine and Skeleton Barrel are support cards with solid but smaller lists.

Zoom out. Reveals tend to overrate the flashiest card. If that pattern continues, the next big Legendary will launch with hype and settle into the middle, while a cheap Epic quietly takes the wins.

What Changed Since the Reveal

The short version. The Mega Knight’s Evolution changed on June 1 and August 4 this year. The Cannon Cart did not change. The Flying Machine and Skeleton Barrel had no 2026 change on the site’s card pages.

Short on time? Read the table. Cannon Cart wins.

Final word. The hype fades. The data stays.

Plain talk. This is a then-and-now guide. It works as a reality check before you spend.

One more way to see it. A reveal is a movie trailer. The ladder is the full film.

In plain English. The hype card cooled off. The quiet Epic kept winning.

Claims, rechecked. The write-up says the Mega Knight lands with a 480-damage jump and that the Skeleton Barrel drops 8 skeletons. Both are old numbers, and a later update changed the skeleton count. Treat every figure as a starting point, not a rule.

The fine print. The original calls the Mega Knight a 7-elixir Legendary with a 480-damage jump and slightly more hitpoints than the Lava Hound. Those numbers are old. The Cannon Cart’s 696 shield and 696 hitpoints are old too.

Card pages: Mega Knight, Cannon Cart, Flying Machine and Skeleton Barrel.

Zoom in. The original asks which card is your favorite. The 2026 data answers a different question: which one wins. On that test, the Cannon Cart leads and the Mega Knight trails.

How to Use Each Card Today

Play the Cannon Cart as a mini tank. Its best list wins 69.7%, so it is worth a slot in a cycle or bait deck.

Extra tip. Pair the Skeleton Barrel with a tank so the barrel reaches the tower.

Last tip. Try the Cannon Cart in friendly battles before you commit gold.

Quick recap. Cannon Cart first, Mega Knight second, support cards third.

Reality check. Win rates depend on the deck. The best list is not the average list.

Bottom line. Pick the Cannon Cart for wins and the Mega Knight for fun.

Worth knowing. The update also brought three challenges. See the Sudden Death tips and the Triple Elixir tips.

Tips. Check the Evolution date before you copy a Mega Knight list. It changed twice this year. Open the linked card pages before you queue, since one balance patch can flip a trade.

Use the Mega Knight as a partner, not a plan. Pair him with a fast win condition and a cheap spell.

Treat the Flying Machine and Skeleton Barrel as support. Both do their best work next to a tank or a bait.

Zoom out again. If Legendary cards keep launching strong and fading, players who spend on them early will feel stuck. The risk is a year of nerfs that leaves the most expensive cards the weakest.

Frequently Asked Questions

Which cards came in the June update?

The original names the Mega Knight, Cannon Cart, Flying Machine and Skeleton Barrel. Use it as a guide, and check the linked pages for the current details.

What rarity is each card?

The Mega Knight is Legendary, the Cannon Cart is Epic, the Flying Machine is Rare and the Skeleton Barrel is Common.

Which of the four is best in 2026?

The Cannon Cart, with a best list of 69.7% and no change this year.

Is the Mega Knight still worth playing?

Yes as a partner card. Only two of 15 printed decks win 51% or more, so do not build around him.

What challenges came with the update?

The original names Sudden Death, Ramp Up and Triple Elixir.

Original Guide, Kept in Full

The text below is the original page, kept in full. It was written between 2016 and 2024, so some details are out of date. The tips and numbers above use 2026 sources.

Clash royale new cards

Super good new here guys! We are going to get 4 new cards in the upcoming Clash Royale June update: Mega Knight, Cannon Cart, Flying Machine and Skeleton Barrel.

Is this real life? Yes!

clash royale new cards

Clash Royale June Update with 4 New Cards!
Mega Knight, Cannon Cart, Flying Machine, Skeleton Barrel

As you can easily see in the image above, Mega Man is the new Legendary card, Cannon Cart is the new Epic, Flying Machine is the new Rare and the new Common is Skeleton Barrel!

Each card will come into the Arena with special Challenges.

Mega Knight

He lands with the force of 1,000 mustaches, then jumps from one foe to the next dealing huge area damage. Stand inside!

Basically he has slightly more HP than the Lava Hound (wut wut?) and costs 7 Elixir.

His movement speed is medium and his attack speed is exactly like the P.E.K.K.A.

When summoned, he makes a ground jump, dealing 480 damage. Paired up with The Log, you can use him to deal with Electro Wizard, Musketeers, Wizards, Barbarians, Witch etc.

Similar to Dark Prince, he deals frontal splash damage and targets ground only.

His jump ability is pretty similar to the Bandit, giving him x2 damage, except he leaps in the air. Also, his charge time is vary.

Cannon Cart

A Cannon on wheels?! Bet they won’t see that coming! Once you break its shield, it becomes a Cannon not on wheels.

This one is super interesting!

It costs 5 Elixir and it is not a building (until its shield falls off). It has 696 Shield HP and 696 HP, both will survive a Fireball.

It targets ground units only and has the same attack range as the Ice Wizard. It cannot one shot Goblin, Archer or Princess.

Flying Machine

The Master Build has sent this first contraption to the Arena! It’s a fast and fun flying machine but fragile!

Air defense, is that you??

Flying Machine dies to Fireball so it’s ok If you want to take it off.

With the attack speed and movement speed, it’s pretty okay on building counterpushes.

With the attack range of 6 tiles, it will be able to assist your Giant and snipe the Inferno Tower from far away safely.

Its damage is very similar to Baby Dragon, which is not enough to kill Goblins but Spear Goblins.

Air Defense

Skeleton Barrel

It’s a Skeleton party in the sky, until all the balloons pop… then it’s a Skeleton party on the ground.

The Skeleton Barrel is kinda a Battle Ram! Battle Ram spawns Barbarians and Skeleton Barrel spawns Skeletons.

It targets buildings only. Once it hit the Tower, it will release 8 Skeletons.

Skeleton Barrel survives Poison. Its movement speed is as fast as the Balloon. So it doesn’t require an immediate attention.

Leaked gameplay

Bonus:

  • New Challenges: “Sudden Death”, “Ramp Up” and “Triple Elixir
  • Keep an eye out for the golden notification on the Tournaments tab!

Thanks OJ for the super informative video as always!

Bonus: New Effect for Legendary Card Opening

So, what is your favorite card? Mega Knight, Cannon Cart, Flying Machine or Skeleton Barrel?

That’s all from IndoorBreathing88

Buy NowProduct ImagePandasaurus GamesPrimeEligible
Buy NowProduct ImageKazravan Enterprises LLCPrimeEligible
Buy NowProduct ImageHasbro GamingPrimeEligible
Buy NowProduct ImageKazravan Enterprises LLCPrimeEligible
Buy NowProduct ImageKazravan Enterprises LLCPrimeEligible
Buy NowProduct ImageKazravan Enterprises LLCPrimeEligible

Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on [relevant Amazon Site(s), as applicable] at the time of purchase will apply to the purchase of this product.

Prices pulled from the Amazon Product Advertising API on:

Test any deck from this guide in the Clash Royale Deck Builder: it shows elixir cost, cycle speed and patch risk before you spend a single card level.

Sources

Researched from the following (no links, listed for transparency):

  • CryptoAIMeta card guides for these cards, built from RoyaleTracker October 2026 samples and SeeMeta 2026 balance changes
  • SeeMeta, Clash Royale balance changes 2026 (page updated October 2026), read through search summaries
  • Supercell official Clash Royale API, card list (elixir cost, rarity, unlock arena)
  • The original clash.world page (2016 to 2024), kept in full below