AI Overview: This Lumberjack Giant Witch deck averages 4.1 elixir and plays as beatdown. The Lumberjack drops Rage, the Giant tanks, and the Witch spawns skeletons faster. Lumberjack’s best list wins 72.3% over 792 battles, though this exact build has no tracker sample. Every price, rarity and 2026 change is rechecked below, so you can trust each number and skip the guesswork.
Last Updated: October 2026
Key Points:
- The eight cards cost 33 elixir, which is 4.125 and shown as 4.1 on average.
- Lumberjack’s Evolution tower damage fell from 256 to 128 on June 1, and his best list wins 72.3% over 792.
- Only one of eight printed Lumberjack lists wins more than 50%.
- The Log hits a Crown Tower for 35, down from 41, and Lightning hits for 265, down from 286.
- Giant had no 2026 change, and his best list wins 71.6% over 587 battles.
The Lumberjack Giant Witch List, Priced Card by Card
The big idea. The Lumberjack dies and drops Rage. That Rage makes the Giant, Witch and Minions hit faster for a few seconds.
Matchups. Against Inferno Tower, use Lightning. Against swarms, the Witch and Minions clean up. Against fast decks, hold the push. The rule: Rage only lasts a few seconds, so use it when the push is ready.
| Card | Elixir | Job in the deck | 2026 status |
| Lumberjack | 4 | Rage source and fast damage | Evo Crown Tower damage 256 to 128 on June 1; best list 72.3% over 792, only one of eight above 50% |
| Giant | 5 | Tank and win condition | No 2026 change; best list 71.6% over 587 |
| Witch | 5 | Splash support and swarm | Evolution reworked on August 4 (healing per Skeleton 53 to 153, only from her first wave); no base-card win rate checked |
| Minions | 3 | Air damage and distraction | No 2026 change; best list 65.2% over 2,300 |
| Ice Golem | 2 | Cheap tank and kite | Hitpoints 1,315 to 1,228 on September 8; best list 58.8% over 14,600 |
| The Log | 2 | Cheap spell and reset | Crown Tower damage 41 to 35 on June 1; best list 65.1% over 3,500 |
| Lightning | 6 | Kills defenders and resets towers | Crown Tower damage 286 to 265 on June 1; best 72.1% over 736 |
| Elixir Collector | 6 | Extra elixir for the push | Only six tracked decks run it; touched in the October patch |
The table shows each card’s price, role and 2026 note.
Zoom out. The Lumberjack’s Evolution lost half its tower damage, and only one printed list wins. If the plain card gets cut, the Rage trick loses its main source, and the deck becomes a normal Giant list. A weaker Lumberjack would slow the whole plan, and that slowdown is the first negative to watch.
What Changed in 2026
The short version. The Lumberjack’s Evolution hits a tower for 128, not 256. The Log hits for 35. Lightning hits for 265. The Giant did not change. The Witch’s Evolution was reworked. The Ice Golem lost health.
Plain talk. This is a fun beatdown list with a clear trick. It is not cheap to level, so check your cards.
One more way to see it. The Lumberjack is a firework. He lights up for a moment, and the rest of the army uses the light to run faster.
In plain English. The Rage trick still works, but with less tower damage from the Lumberjack. The spells hit a bit softer, and the Giant is the same.
Claims, rechecked. The write-up says the author took a tower with the first push a few times in testing. That is a small test, not a rule. It also says the Elixir Collector suits almost any beatdown deck, which is the author’s view. The data has only six tracked decks with the Collector. Treat every figure as a starting point, not a rule.
The fine print. The Lumberjack’s best list, 72.3%, stands alone, since the other seven printed lists do not win more than half their battles. Treat that as a sign the card works in one shell and not in many. Check the card guide before you copy a different build.
Card pages: Lumberjack, Giant, Witch, Lightning and Elixir Collector.
Zoom in. Two legendaries and two epics make this a costly list. A Zap or Log in the opponent’s hand can reset the Rage target and waste the surprise. If the Witch slips in a coming patch, expect the deck to feel clumsy until you adjust.
How to Play It Today
Let the Lumberjack die. His Rage lingers after he falls. Place him in front of the Giant so the cloud lands on your push.
Last word. Short games reward a clear plan, and this list gives you one. Learn the first two plays, then trust the rest to follow.
Quick recap. Lumberjack first, Giant second, Witch third, Lightning for the defenders.
Reality check. One small spell can ruin the plan. Keep a second wave ready.
Bottom line. Pick this list if you own the Lumberjack and like big pushes. Drop him ahead of the Giant, add the Witch, and clear defenders with Lightning.
Worth knowing. The Ice Golem is the cheap tank that kites for the Witch. Place him ahead of her when the lane is busy.
Upgrade order. Level the Lumberjack, Giant and Witch first. Lightning and the Ice Golem come next. The Minions, Log and Collector can wait.
Tips. The same page shows four other legendary decks: a Hog Cycle with Princess and Ice Wizard, a LavaLoon list, a Graveyard Poison control list, and a Miner Goblin Barrel bait list. Test them separately. Open the linked card pages before you queue, since one balance patch can flip a trade.
Use Lightning on defenders. The original lists the Executioner, Electro Wizard, Mega Minion, Furnace and Elixir Collector as targets. One bolt can clear the way.
Elixir math. Lightning and the Collector cost 12 of the 33 elixir. The other six cost 21, or 3.5 each. So the deck is heavy, and every cheap card has to earn its place.
Try it yourself: test Lumberjack Giant Witch Deck yourself in the Clash Royale Deck Builder; it opens with every card in place. Average elixir: 4.1. The tracker holds no sample of this exact build, so its 2026 win rate is unknown.
Zoom out again. Rage decks depend on one burst. If more players keep a small spell for the Lumberjack, the burst fades, and the Giant is left to walk alone.
Frequently Asked Questions
Is a Lumberjack Giant Witch deck good in 2026?
Lumberjack’s best list wins 72.3% and Lightning’s best wins 72.1%, but this exact list has no tracker sample, so test the Minions slot first.
What is the average elixir cost?
33 elixir across eight cards, or 4.125, shown as 4.1.
Why does the Lumberjack help the Witch?
His Rage speeds up her attacks, and she spawns Skeletons faster.
What counters Lumberjack beatdown?
An Inferno Tower, a Zap for the Lumberjack, and fast counter-pushes.
Does this deck need legendary cards?
Yes. The Lumberjack and The Log are legendaries. Witch and Lightning are epics.
Original Guide, Kept in Full
The text below is the original page, kept in full. It was written between 2016 and 2024, so some details are out of date. The tips and numbers above use 2026 sources.
Hey guys it’s Ash (YouTube) and today I’m going to share a bunch of the best decks with Legendary cards. A deck with Miner, a deck with the Lava Hound, a deck with Lumberjack, and so on.
Lumberjack Deck
Let’s start with a Lumberjack deck. The Lumberjack is really good with the Giant, Witch, and Minions. The Rage Spell he creates will not only increase the attack speed and damage of the Witch, but it will also allow her to spawn more Skeletons faster. When buffed by the Rage effect, Giant and Minion can also deal a ton of damage. I managed to take a Tower in the first push with this deck a few times when testing it. Elixir Collector now is a great choice for almost any beatdown deck. Lightning is also a great to deal with Executioner, Electro Wizard, Mega Minion, Furnace, Elixir Collector an so many other core defensive troops.
Hog Cycle
Next deck is a Hog Rider Lightning cycle deck with Princess and Ice Wizard. If you don’t have the Ice Wizard, then you can use the Ice Golem in this deck. Or if you don’t have the Princess, you can go with Fire Spirits instead. And if you have The Log, you can use it instead of Zap. If you love Hog Rider decks, then you’re going to love this.
LavaLoon
Next we have a LavaLoon deck. The Lava Hound with Balloon is one of the deadliest offensive combinations in the entire game. Also, because Poison can do a lot more DPS now, you can easily use it on offense to get rid of Minion Horde, the most dangerous counter to this combo.
Although it’s an expensive push, we still have great defense and only a 3.5 average elixir cost. Instead of Poison and Zap, you can also try Lightning and Arrows, but I prefer the lower average elixir cost, which can allow me to play Lava Hound and Balloon quicker.
Grave Control
Next we have this very OP Graveyard Poison control deck. Simply use your Knight or Ice Golem to distract their Arena Tower while you drop your Graveyard to quickly take their tower. The Poison Spell gets rid of some of the best counters to Graveyard such as Skeleton Army Minions, Archers, Barbarians, Minion Horde and so on. If you have the Electro Wizard, you can use him instead of the Musketeer or Archers. Take a look at this guide to see how Graveyard Poison works in general.
Miner Spell Bait
Lastly, we have a Miner Goblin Barrel bait deck. If you have the Princess, then use her instead of the Dart Goblin and if you have The Log, use it instead of Zap. Simply play your Goblin Barrel while you have their Arena Tower distract with the Knight or Miner after you’ve baited out their spell card. Don’t play too aggressively with this deck. Slowly chip away damage off of their Arena Towers with the Miner and Goblin Barrel and then finish them off with the Rocket.
Detailed strategy for each deck will be updated soon.
If you have any great deck with Legendary card, don’t hesitate to share with us!
Sources
Researched from the following (no links, listed for transparency):
- CryptoAIMeta card guides for these cards, built from RoyaleTracker October 2026 samples and SeeMeta 2026 balance changes
- SeeMeta, Clash Royale balance changes 2026 (page updated October 2026), read through search summaries
- Supercell official Clash Royale API, card list (elixir cost, rarity, unlock arena)
- The original clash.world page (2016 to 2024), kept in full below







