AI Overview: This Graveyard Baby Dragon deck averages 3.5 elixir and plays as a Splashyard. Splash troops and Tornado clear the board, the Goblin Cage guards the tower, and the Graveyard finishes the job. Graveyard’s best list wins 71.6%, though this exact build has no tracker sample. Every price, rarity and 2026 change is rechecked below, so you can trust each number and skip the guesswork.
Last Updated: October 2026
Key Points:
- The eight cards cost 28 elixir, which is 3.5 on average, and the Graveyard at 5 is the heaviest card.
- The Graveyard’s top deck wins 71.6%, and its skeletons dropped from 13 to 12 on June 1.
- The Ice Wizard’s best list wins 64.6% over 1,400 battles, but his Hero freeze was cut twice.
- The Goblin Cage’s Brawler gained hitpoints on September 8, and its best list wins 63.3%.
- The Barbarian Barrel was cut from 232 to 215 in October, yet it was the most used card in the October 7 sample.
The Graveyard Baby Dragon List, Priced Card by Card
The big idea. Defend first. Clear every push with splash and Tornado, then drop the Graveyard once you hold the elixir lead.
Matchups. Against Log Bait, keep the Cage out and the Tornado ready. Against X-Bow, defend in single elixir and keep Poison. Against Miner cycle, play passive and switch lanes. The rule: defend first, then Graveyard.
| Card | Elixir | Job in the deck | 2026 status |
| Graveyard | 5 | Win condition that spawns skeletons | Top deck 71.6%; skeletons 13 to 12 on June 1 |
| Baby Dragon | 4 | Splash tank for the air and ground | Damage 161 to 168 on July 6; best base list 59.7% |
| Ice Wizard | 3 | Slows troops and kites | Best list 64.6% over 1,400; Hero freeze cut on September 16 and October 6 |
| Tornado | 3 | Pulls and groups troops | No 2026 change; best list 64.7% over about 1,900 |
| Knight | 3 | Mini tank for the Graveyard | Best list 67.1% over 1,000 (LogBait); Hero shield 768 to 512 |
| Goblin Cage | 4 | Defensive building with a Brawler | Brawler hitpoints 1,080 to 1,121 on September 8, Evolution changed August 4; best list 63.3% over about 600 |
| Poison | 4 | Clears the Graveyard defenders | Crown Tower damage 184 to 168 on June 1; best list 68.6% over about 3,800 |
| Barbarian Barrel | 2 | Cheap small spell | Damage 232 to 215 in October; most used card in the October 7 sample, 27.6% usage and 51.5% win rate |
The table shows each card’s price, role and 2026 note.
Zoom out. The deck wins through patience. If the Ice Wizard loses more slow, or the Graveyard loses more skeletons, the slow plan gets harder. A fast cycle will punish it, and every lost skeleton makes the final push smaller.
What Changed in 2026
The short version. The Graveyard has 12 skeletons, not 13. The Baby Dragon hits for 168, not 161. Poison hits a tower for 168, not 184. The Barbarian Barrel hits for 215, not 232. The Goblin Brawler has more hitpoints. The Knight and Tornado did not change.
Short on time? Read the table, defend first, and place the Graveyard late. That covers most of the deck.
Final word. Patience is the whole point. Defend, pull, and then place the Graveyard.
Plain talk. This is a simple control deck. It works when you stay calm.
One more way to see it. The Splashyard is a slow cooker. You set it, wait, and serve the Graveyard once the pot is hot.
In plain English. The Graveyard lost one skeleton, the spells lost a little damage, and the Cage got tougher. The plan is the same: defend, then punish.
Claims, rechecked. The write-up says the Ice Wizard slows by 35% and that the Goblin Cage beats the Bomb Tower. Both are the author’s view for that patch. The Ice Wizard’s Hero was cut in September and October, and the Cage still wins 63.3% in its best list. Treat every figure as a starting point, not a rule.
The fine print. The Knight’s best list wins 67.1% over 1,000 battles, and Poison’s best wins 68.6%. Tornado’s best wins 64.7% over about 1,900. The Barbarian Barrel won 51.5% on a 27.6% usage rate, so it is popular but only average.
Card pages: Graveyard, Baby Dragon, Ice Wizard, Goblin Cage and Barbarian Barrel.
Zoom in. The original lists Log Bait, X-Bow and Miner Wall Breaker cycle as bad matchups. That still reads true, since all three punish a deck that waits. A small spell and a building are your best answers.
How to Play It Today
Start passive. Build elixir and learn the opponent’s counters. Do not rush a Knight and Graveyard at the start.
Another habit. Tornado the troops into your splash, then Poison the leftovers. Small steps, big value.
Small habit. Watch which spell they use on the Cage. It tells you what they cannot use on your Graveyard.
Extra tip. If the opponent keeps a spell for your Cage, hold the Brawler back. Let the Knight tank instead.
Last tip. Keep Poison for the Graveyard push, not for a lone troop. Value is the whole game here.
Quick recap. Defend, Tornado, Poison, Graveyard. Wait, then strike.
Reality check. A late Graveyard is a gift to an opponent who kept their Poison or Log. Count their hand before you place it.
Bottom line. Pick this list if you like patient play and own the Graveyard. Defend with splash, pull with Tornado, and finish with the Graveyard.
Worth knowing. The original is article three of the Bad Matchups series. This page keeps its deck and its matchup notes, and updates the card numbers.
Upgrade order. Level the Graveyard, Poison and Knight first. The Baby Dragon and Ice Wizard come next. The Tornado, Cage and Barbarian Barrel can wait.
Tips. Use the Knight in front of the Graveyard and Poison behind it. Keep the Cage on the map most of the time against Princess decks. Open the linked card pages before you queue, since one balance patch can flip a trade.
Place it off the middle. The original puts the Graveyard two tiles toward the non-King side, not on the center tiles. Try the corner if your first spot keeps getting countered.
Elixir math. The Graveyard and Goblin Cage cost 9 of the 28 elixir. The other six cost 19, or 3.2 each. So the deck cycles back to its heavy cards at a steady pace.
Try it yourself: Graveyard Baby Dragon Deck is ready to play: the Clash Royale Deck Builder loads it in one click. It costs 3.5 elixir on average, and because no tracker covers this exact list, there is no 2026 win rate.
Zoom out again. Splash decks need time. If the game keeps speeding up and rewards cheap cycles, the patient Graveyard plan loses ground.
Frequently Asked Questions
Is a Graveyard Baby Dragon deck good in 2026?
Graveyard’s top deck wins 71.6% and Poison’s best wins 68.6%, but this exact list has no tracker sample, so test the Ice Wizard slot first.
What is the average elixir cost?
28 elixir across eight cards, or 3.5 on average.
Why use a Goblin Cage in a Graveyard deck?
The Brawler it leaves behind is tanky and hits hard, so it helps on both defense and offense.
What beats Splashyard?
Log Bait, X-Bow and Miner Wall Breaker cycle, per the original. Keep Poison ready and play dual lanes.
Where should the Graveyard go?
Two tiles toward the non-King side, not the center tiles, and try the corner if you get countered.
Original Guide, Kept in Full
The text below is the original page, kept in full. It was written between 2016 and 2024, so some details are out of date. The tips and numbers above use 2026 sources.
What’s going on everyone, its VJ here. Welcome to another article (Article 3) of the Bad Matchups Series. Today we are going to take a look at the very orthodox archetype of Clash Royale, and that is Graveyard, or to be more particular it is Splashyard. Since there have been changes in the meta, balance changes and new cards, this specific deck, Spalshyard, has been changed and improved all way since 2017. We’re going to analyze the latest working in – meta version of it.
Deck:
Deck Overview:
Graveyard:
The win condition of this deck as you’ll know is Graveyard i.e. a total Game Changing Card. It can be played with anything which is a bit tanky, but at the right moment.
Baby Dragon:
The one and only air unit in this deck is baby dragon. It deals a good amount of splash damage and is quite tanky.
Ice Wizard:
The Ice Wizard does what it name means i.e. Magic. He magically slows down the units by 35% due to his freezing powers. Just like Wizards and Muskets, the Ice Wiz doesn’t die to fireball alone. Therefore, it helps a lot in defense.
Tornado:
When talking about defense, the Ice Wiz – Nado synergy can’t be forgotten. Tornado is a very useful card specially after its pull strength buff. It is a single 3 elixir counter for cards like Goblin Barrel, Hog Rider and even Golem (If Nado is paired with The Log). King Tower Activation is super easy with Nado in your deck.
Knight:
The most tankiest card of this deck is the Knight. It is a 3 elixir ground unit that can pretty much counter every ground unit. It will Ultra Synergize with GY due to his tankyness and high DPS.
Goblin Cage:
Goblin Cage is the defensive building in this deck. Before it, Bomb Tower was more popular in this deck. The only reason why Cage is better thnBomb Tower is because of the Body Builder Goblin Brawler that it spawns upon getting destroyed. Goblin Brawler is quite useful in defense and offense as even he is tanky enough with high DPS.
Poison:
When playing with GY, there will always be the need of a spell like Poison in it, in order to take out all the units (especially swarm) defending the GY.
Barbarian Barrel:
In basically every deck there is a need of a small spell. Here, that role is played by the Barb Barrel. It is just similar as The Log except that its range is a little shorter than Log and even its width is a bit smaller than it. But on the bright side it spawns a nasty looking Barbarian when it travels as much as its range is.
Gameplay and Strategies:
Graveyard should never be placed on the central tiles of the princess tower. It should always be placed 2 tiles towards the non – King Tower side. And when playing on the King Tower, it should be placed on one of the 2 central tiles of King Tower.
With this Splashyard deck, our main strategic plan to to win is:
- Not being too aggressive in the starting.
- Playing passive and defensive and trying to build a big push to play GY.
- You can rush with GY if you see something heavy like a Golem or Lava Hound played at the back and if you are in a good position in terms of elixir.
- Always trying to counter attack after defending things sent by the opponent.
- Being too aggressive in 2x and 3x elixir time and creating a streak of continous GY pushes.
- GY can also be used at defense when there are just a few seconds remaining and you are up in crowns/damage and there is a big push coming your way. You can directly place the Graveyard upon it or to be safe a little before it so that nothing connects to you tower because sometimes if there are a lot of units, the behind units might push the front ones and if they reach close enough to your tower some units might start targeting your tower.
- So in this way all the enemy troops and buildings will be distracted to the GY for complete 8 seconds, and the advantage here is that they cannot use any spell on it to completely kill it and stop it from distracting. Even if they use poison (the deadliest hard counter to GY), still the skeletons would spawn and keep distracting things as even Poison takes 1 sec to kill skeles.
- A King activation is always healthy against GY.
Bad Matchups:
Log Bait:
- Log Bait in my opinion is the most hard counter to Splashyard. And these days, except the classic Log Bait, the Log Bait archetype has developed into a lot of new variations like Mega Knight Log Bait, Prince Log Bait, Mortar Bait etc.
- Never be too aggressive else they can punish you hard.
- Try to keep the Cage on the map most of the time to avoid chip damage from Princesses and Dart Gobs.
- Usually a King Activation is unfavorable for GY, but in this case sometimes it is ok. Because we don’t do that, they will keep placing Princesses and Dart Gobs at the back of the King to defend the GY.
X-Bow:
- Focus more on defending X-Bows in single.
- Always try to keep the Poison ready whenever you attack with GY.

Miner WB Cycle:
- Play passively in single.
- Be ready to defend Dual Lane pushes.
- Never hesitate to switch lanes.
- More than defending the Miner, focus on defending other cards like Spear Gobs, Bats, WB or Knight as Miner alone won’t do much damage compared to when paired with these units.
THANKS FOR READING!
Sources
Researched from the following (no links, listed for transparency):
- CryptoAIMeta card guides for these cards, built from RoyaleTracker October 2026 samples and SeeMeta 2026 balance changes
- SeeMeta, Clash Royale balance changes 2026 (page updated October 2026), read through search summaries
- Supercell official Clash Royale API, card list (elixir cost, rarity, unlock arena)
- The original clash.world page (2016 to 2024), kept in full below