Graveyard Goblin Hut Deck: A 3.4 Elixir Ice Wizard Plan

By Clash World · Deck Building · Oct 15, 2026

AI Overview: This Graveyard Goblin Hut deck averages 3.4 elixir and counts on the Hut’s Spear Goblins to stack on offense. It hard counters almost any Lava Hound deck. In 2026 the Goblin Hut had no change and its best list wins 72.1%, and the Graveyard’s top deck wins 71.6%, though this exact list has no tracker sample. Keep reading for the full card breakdown.

Last Updated: October 2026

Key Points:

  • The deck costs 27 elixir, which is 3.4 on average, and the Graveyard (5) is the only card above 4.
  • Goblin Hut had no 2026 change; its best list wins 72.1% over 736 battles, but six others won only 41.8% to 46.1%.
  • Graveyard’s top deck wins 71.6%, but its skeletons fell from 13 to 12 on June 1.
  • Ice Wizard’s best list wins 64.6% over 1,400 battles, though the Hero freeze was cut on September 16 and October 6.
  • Poison hits towers for 168, not 184, and The Log for 35, not 41.

The Graveyard Goblin Hut List, Priced Card by Card

Clash Royale Goblin HutClash Royale GraveyardClash Royale KnightClash Royale Poison
Clash Royale Ice WizardClash Royale The LogClash Royale TornadoClash Royale Minions

Here’s the thing: the Goblin Hut is currently his favorite Hut, less level dependent than the Furnace. The idea is simple. Defend, counter-push, and cast the Graveyard only as a punish.

CardElixirJob in the deck2026 status
Goblin Hut4Spawner and steady pressureNo 2026 change; best list 72.1% over 736, second 63.5%, the other six 41.8% to 46.1%
Graveyard5Spell win conditionTop deck 71.6%; skeletons 13 to 12 on June 1
Knight3Tank and kiting defenderBest list 67.1% over 1,000 (LogBait); Hero shield 768 to 512
Poison4Spell for Graveyard pushes and defenseCrown Tower damage 184 to 168 on June 1; best list 68.6% over about 3,800
Ice Wizard3Slows attackers and supports defenseBest list 64.6% over 1,400; Hero freeze cut on September 16 and October 6
The Log2Cheap spell for swarmsCrown Tower damage 41 to 35 on June 1; best list 65.1% over 3,500
Tornado3Control card that pulls troops to the King TowerNo 2026 change; best list 64.7% over about 1,900
Minions3Cheap air defenseNo 2026 change; best list 65.2% over 2,300

Use the table to compare the eight cards by cost, role and 2026 status.

A Graveyard deck waits for the right moment. The negative effect: the Graveyard now spawns 12 skeletons, not 13, and Poison hits towers for less.

What Changed in 2026

The Goblin Hut, Knight, Tornado and Minions are as they were before. The Graveyard drops one fewer skeleton. Poison and The Log hit towers for less. The Ice Wizard’s Hero lost freeze time.

Claims, rechecked. The deck hard counters almost any Lava Hound deck. The Lava Hound hits harder since October 6, and its best list wins 78.8%, so that claim is now more of a risk than a strength.

The weak spots. The Goblin Hut is only as good as its list: one at 72.1%, six at 41.8% to 46.1%. The Knight’s best list is 67.1% in Log Bait shells, not Graveyard ones. The Minions’ best list wins 65.2%.

Card pages: Goblin Hut, Graveyard, Ice Wizard and Tornado.

Siege decks can be troublesome. The negative effect: with a 3.4 average and few buildings except the Hut, an X-Bow or Mortar deck can out-range the defense, and the Graveyard has to win that race on its own.

How to Play It Today

Here’s the thing: avoid the Graveyard unless it is a punish, for example when the opponent plays a Golem in the opposite lane or places a Pump. Punishing a Pump is the best use of the Graveyard.

Tips. The Ice Wizard and Goblin Hut can kill Elite Barbarians and supports like the Wizard.

Translation: use the Knight to kite a troop away so Tornado can pull the Hog to the King Tower. Vary the Hut’s placement against each tank, and use Tornado to re-aggro a Balloon or Lava Hound at the last moment while the Spear Goblins, Ice Wizard and tower chip it away.

Elixir math: the Graveyard takes 5 of the 27 elixir. The other seven cost 22, about 3.1 each.

Try it yourself: Graveyard Goblin Hut Deck is one tap away in the Clash Royale Deck Builder, preloaded and editable. Its average is 3.4 elixir. No win rate exists for it in the 2026 tracker data.

The deck has an easy match-up against Log Bait, Hog Rider, Golem and Giant. The negative effect: those are claims from his ladder, and six of the Hut’s seven other printed lists are weak, so the plan should be tested against the current meta before it is trusted.

Frequently Asked Questions

Is the Graveyard Goblin Hut deck good in 2026?

The Goblin Hut’s best list wins 72.1% and the Graveyard’s top deck wins 71.6%, but this exact list has no tracker sample, so test the Knight slot first.

What does the deck cost on average?

27 elixir in total across eight cards, an average of 3.4.

When should the Graveyard be cast?

Only as a punish, such as when the opponent plays a Golem in the opposite lane or a Pump.

Why the Goblin Hut over the Furnace?

It is less level dependent and its Spear Goblins stack up.

What is Tornado for?

Pulling a Hog to the King Tower or re-aggroing a Balloon or Lava Hound at the last moment.

Original Guide, Kept in Full

The text below is the original page, kept in full. It was written between 2016 and 2024, so some details are out of date. The tips and numbers above use 2026 sources.

Heya guys Lolman here back again with my new Graveyard ladder deck.

I’ve been playing around with the Goblin Hut and Ice Wizard, got them to level 9 and 3 respectively and having a lot of success on ladder.

Still only around 4500 trophies right now but I do face max commons, and rares around here. My deck only really having 12.5/9/6/3 levels typically I end up facing people with Rares and Epics higher than my own.

That aside, this deck is really strong in the current meta I think, I will include a few substitutions along with pros and cons as well and without further ado, onto the deck.

Clash Royale Goblin HutClash Royale GraveyardClash Royale KnightClash Royale Poison
Clash Royale Ice WizardClash Royale The LogClash Royale TornadoClash Royale Minions

The Graveyard Hut Deck

Clash Royale Goblin HutGoblin Hut

Currently by far my favorite Hut. Not as level dependent as the Furnace. If you have a level 9 Goblin Hut, I would say it’s viable till 5000+ trophies.

Rare card, not hard to level up and with its’ last buff it’s got a LOT of HP as well!

Unlike Furnace the speak Goblins stack up and can be tough to deal with.

This deck absolutely hard counters almost any Lava Hound deck and you should have an easy match-up vs Log-bait, Hog Rider, Golem, Giant etc. Siege can be a bit troublesome on a bad cycle.

When facing tanks, Spear Goblins will easily stack up, with this deck allowing for a deadly counterpush/ this point this guy just gave up.

You will need to vary placement depending on the enemy tank!

But remember that you have Tonado for this so you can always reaggro the Balloon / Lava Hound last moment while Spear Gobs+ Ice Wiz and Tower chip them away.

Clash Royale GraveyardGraveyard

Went from a luck based card to a rather consistent win-con.

Now depending on placement, you will get more or less damage within a relatively small+ consistent margin allowing you to not suffer from RNG working against you.

Now like all Graveyard decks, you ideally want to defend and counterpush.

Try not to Graveyard unless it’s a punish. Ie- They Golem opposite lane or they Pump up.

Punishing Pump

Clash Royale KnightKnight

Even with the nerf, for 3 Elixir this guy does a LOT. He is simple a great defensive card.

Couple with a defensive Goblin Hut, he can easily take out Elite Barbarians and support troops like Wizard etc.

I also usually use Knight to kite the troop in front of the enemy Hog (Valkyrie for example) away for Tonado to pull him to the king etc.

He by himself and Tower counter a lone Graveyard really well.

Last but not least, he is your main tank for the Graveyard.

Clash Royale PoisonPoison

Self explanatory, used with Graveyard.

Don’t use it if your opponent use say a Golem on the other lane while defending you Knight Graveyard with Bats.

Your 8 Elixir push with a 2 Elixir card down with an 8 Elixir Golem on the other side… You need at least 9 Elixir to fully counter a Golem push.

Ice Wizard + Minions/Knight + Tornado = 9 Elixir.

If you threw 12 Elixir at a Tower on the other lane they will Tower trade 1-1 and it isn’t looking good for you.

Only ever Poison if they use something like Minion Horde, Barbarians etc. 4+ Elixir

Clash Royale The LogThe Log

Self explanatory, good vs swarms and when you clump up troops.

Ice Wizard + Log typically works wonders with Tornado. Always save for Barrel vs bait!

Clash Royale TornadoTornado

Surprised this wasn’t hit with the nerf hammer but all the same used ideally in combination with Ice Wiz on defense.

Can be used to pull a Valk from the Graveyard depending on your placement. However, Valkyrie isn’t as great at countering Graveyard right now.

Can be used on offense when you have an Ice Wizard behind a Knight and you clumb up both what they use on your Knight + Ice Wizard and on the Graveyard.

Clash Royale Ice WizardIce Wizard

His slow + Goblin stack + Knight work super awesome on defense.

He kills Skeletons of equal level. Also, unlike E-wiz, he only dies to a Fireball of +2 level!

If you get your Ice Wizard to level 3, he can’t be killed by anything below a max Fireball.

Clash Royale MinionsMinions

Goblins, Guards, Skeletons, Ice Spirit. Anything can be subbed in here.

I chose Minions for a bit more of air defense and some more of a Zap bait-ish element.

If they use spells on Minions, that would be tough dealing with Graveyard. Things like that.

They will mainly be used on defense on the support troops behind a Giant/ Golem etc. ideally with Knight tanking.

General Gameplay

Early game (3:00-2:00)

Setting up a Goblin Hut is always cruicial, starting up the chip damage.

Put it far enough from the river so Musket won’t kill it. You have Tornado so it’s not an issue if they Hog the other lane!

Unattended Goblin Hut can do massive damage to your enemies Tower!

It’s not necessary to Graveyard in the first minute.

Early on in 1x Elixir, you really only want to Graveyard in 2 situations.

  1. You have a counterpush going, say they used a Giant and pushed. You maybe have an Ice Wiz, decently healthy Knight and lots of Spear Goblins going? Then by all means Graveyard provided you almost/ have enough Elixir for the Poison afterwards.
  2. You are punishing a Pump or a Golem in the back like that screenshot above.

So really the only major focus at this point is getting value Poisons + Logs, getting a feel of opponents deck, chipping with Goblin Hut and counterpushing when possible.

Mid game (2:00-1:00)

You should have a good sense of opponents cycle, along with the deck.

Keep a general idea of the Elixir flow.

Keep your Goblin huts up, keep cycling them on same lane of Tower with lower HP without giving too much spell value of course.

Same mentality as before, only Graveyard on counter push or punish with sufficient Elixir to Poison or Log on offense.

Late game (1:00 – End)

Start to cycle your Knight and Graveyard. Poison troops.

Defend counterpush, Knight in front of your own counter push then Graveyard + Poison.

Rinse and repeat

If you get Tower HP down to below 500-600 then Poison + Log cycling will suffice as well!

Just be aware of the nerfed interactions as you will need more of each spell to really take the Tower and play it safe.

Do your best to get value in your spells too!

So in a nutshell, keep spamming out Knight  + gy with poisons. You can keep adding giblin huts if you have enough time to aid in counterpushing too!

Matchups

Clash Royale Goblin GangLog bait

Post nerf, this archetype has been on the decline, Rocket, Log, Goblin Barrel and Goblin Gang.

4 cards in this deck got nerfed and this is rather rough but all the same it is quite consistently used through!

Good news for those who decide to play my deck is, this hard counters Log bait! Woo hoo!

With Poison for Princess, Log and Tornado for Barrel Knight etc for Gang there really is no way they crack through.

Set up a Goblin Hut, Poison off their Princess defense and you are golden!

The rest you should play depending on how they attack, activate your king early and life will be easy.

Your got an avg cycle of 3.5 while Log bait typically 3.3 so you should also be able to keep up with their cycle too!

Clash Royale Hog RiderHog riiiidddaaahh

Finally the long awaited nerf has knocked him off of his high horse. *Cough* I meant Hog.

No longer a top tier win con he certainly like Giant is still viable and as mosts highest rare and an easy to level up and play win con he’s still used.

However! You hard counter Hog too! Woo hoo!

Tornado and the almost impenetrable Goblin Hut serve as 2 defenses to the Hog, allowing them to not be able to outcycle you!

Ideally activate your King’s Tower with the first push of the game and the rest of the game will be in the bag!

Just don’t overcommit is all I am saying

When nado is used be aware of support

Clash Royale GiantGolem – Giant etc beatdown

Assuming they put tank at the back, vs Golem punish other lane.

If it’s Giant I’d advice defend because Giants are very easy to kill.

Just place Goblin Hut on the same lane you want a Knight + Ice Wiz+ Tornado defense ready for their push, Logging away what you can!

Then counterpushing.

Don’t always use Graveyard, if you know you are significantly ahead and can almost save for a Poison that’s when I’d Graveyard, if not I’d keep cycling to Goblin Huts and take the early chip.

You will do bulk of your damage in 2x Elixir. Plus its’ good to not give away your win con early.

2x Elixir getting multiple Ice Wizs on the map will be an easy task too!

If they just spell him off, it is always be a negative trade for them.

Ideal defense, also a good show of how Spear Gobs stacked.
He Fireballed Knight + ~ 6 Spear Goblins for a somewhat positive/neutral trade but Ice Wiz tanked for Spear Gobs allowing them to do massive damage!

Clash Royale BalloonTank + Balloon

(Mega, Lava etc)

Similar to beatdown, play Goblin Hut on the same lane with a Ice Wiz+ Tornado defense.

Minions can help take out some HP off Balloon before Arrowed off.

Try to nado only in the last second. If the Goblins aim at Balloon, it got 0 chance of hitting Tower.

Try to keep Balloon away from Hut if possible with the fact that it’s better it hits the Hut than your Tower in mind!

Clash Royale X-BowSiege

Keep Goblin Hut up, but try to tank with Knight.

Poison+ Log X-Bow or just Poison Mortar unless they give more value to Log due to cost differences with something tanking and you should be fine.

I wouldn’t Graveyard early on unless you know counters are out of hand.

Clash Royale MinerMiner decks

Early on keep predicting with your Knight, once they switch placements like all good Miner players.

Even if you got nado and you keep predicting in anti nado spot they will switch placements.

In that case nado to king and you get an easy enough win.

Not too hard of a match-up just don’t give Poison value though! Ie- Minions on Miner if you say have a Knight to counter him, etc.

Conclusion

This deck is quite solid, I think Vulkan used this deck or a variant of it but I made this deck changing up my old ladder deck a bit.

Not saying I am the first to use it but I made my version on my own with inspiration from some decks I faced in challenges.

It’s very good defensively and a bit on the non f2p side but cards aren’t too level dependent! Give it a try to wish you all the best. Lolman out.

Sources

Researched from the following (no links, listed for transparency):

  • CryptoAIMeta card guides for these cards, built from RoyaleTracker October 2026 samples and SeeMeta 2026 balance changes
  • SeeMeta, Clash Royale balance changes 2026 (page updated October 2026), read through search summaries
  • Supercell official Clash Royale API, card list (elixir cost, rarity, unlock arena)
  • The original clash.world page (2016 to 2024), kept in full below