Supercell is releasing the the December Balance Changs supdate for Clash Royale on December 11th.
Clash Royale December Balance Changes
Please note that these changes are not live yet. They are coming on December 11th 2017.
Hog Rider
Hit speed to 1.6sec (from 1.5sec), first attack comes 0.1sec slower
Knight
Hit speed to 1.2sec (from 1.1sec)
Prince:
Hitpoints +5%, hit speed to 1.4sec (from 1.5sec)
Damage Spells (Fireball, Lightning, Zap, Log, Poison, Rocket, Arrows)
Damage -5% to Crown Towers
Ice Golem
Death Damage slow effect duration to 1sec (from 2sec)
Skeleton Barrel
Added Death Damage
Giant Skeleton
Hitpoints +5%
Guards
Damage +5%, hitpoints +5%, hit speed to 1.1sec (from 1.2sec)
Goblins (affects Goblins, Goblin Gang, Goblin Barrel)
Damage -6%
Elixir Collector
Hitpoints -13%
Fixes:
- Mortar – FIXED: Minimum range bug
- Inferno Dragon, Inferno Tower – FIXED: Damage not resetting after breaking through a shield (e.g. Guards, Dark Prince, Cannon Cart)
What do you think about these balance changes?
Don’t hesitate to share your thoughts guys!