Hey, Clash Royale players from around the world! It’s The JK Landa back at another guide for the new Balloon Festival, tips for beating the challenge, and good decks for it.
But, first, let’s start off with the basics and some general knowledge about the Balloon Festival challenge.
As you all may know that late in season 8, Clash Royale released a new challenge called the Balloon Festival.
- First, with a 2vs2, then, a 1vs1 challenge.
- At the end of the 1vs1 challenge, players earned a limited and exclusive first balloon emote, which sadly can’t be earned anymore :(. If you got it and have it, be sure to tell me in the comments section down below!
- There is no more of a “Balloon Festival Challenge”; however, there is the balloon festival mode, which is only 1 vs 1, not 2 vs 2; this mode still appears in the party mode and during collection day for clan wars, as of now.
About the Balloon Festival Challenge
Now, let’s talk a little about the challenge itself. The challenge is pretty self – explanatory from its name, but let me just give a quick overview to you in case you don’t know.
- After 10 seconds of the game starting (at the point where 170 seconds are left), one balloon will spawn from your side and your opponent’s side.
- It will be 2 Balloons on your side and your opponent’s side if you are playing the 2vs2 mode.
- After the 2 minute mark, the game will turn into double elixir, and also a new set(s) of balloons spawn every 20 seconds.
- After the 90 second mark, two balloons start spawning on your side and your opponent’s side if you are playing the 1 vs 1 mode, and 4 balloons on each respective side if you are playing the 2 vs 2 mode.
As of today, you guys might not care about the 2 vs 2 mode since it is less likely that Supercell will bring the 2vs mode for the balloon festival.
Also, if you somehow manage to get into the last minute of overtime, 4 balloons will spawn on each respective side for 1 vs 1 and 8 for 2 vs 2. Woah! Can you imagine how many balloons that must be?!?
Good Decks for Balloon Festival
Now, this section is what all of you have been waiting for, good decks for beating this challenge, which isn’t really that difficult!
Dark Prince Rocket Deck
A 4.0 elixir deck, which doesn’t make it too expensive considering the fact that the game is double elixir for the majority of the time.
Now, the very first thing that you want is to make sure that your cards are all leveled up, this is a MUST!
The only way to beat those devastating balloons is to make sure your air troop cards can deal massive damage to those nasty balloons. Now, yes, you must be thinking, isn’t the balloon festival capped at level 9. Now, this is true for the mode during collection day in clan wars and the actual challenge; however, in the “party” mode, your king level is used hence it is strongly required that you max out those specific cards.
The overall game strategy for this deck is to deploy the air troops as fast as possible to destroy the opponent’s balloons and also at the same time push opposite lanes with the Dark Prince and the Mini Pekka. This will force your opponent to leak a lot of elixir which is very good for you! Next, make sure to always save your rocket just in case your air troops are knocked out ( I will explain how this is possible).
The rocket can easily kill the balloons, it is preferred when you rocket to rocket the balloons when they are crossing the opponent’s princess tower because you can get chip value.
The tesla is a very important card in this deck because it can easily stop counter lane pushes since it will draw the troops from both lanes into the center while your air troops can easily destroy them with splash damage or maybe you can rocket there if you want to.
The bats will primarily be used to only kill the balloons since you want to bait your opponent into either using their zap or arrows because then you will have the firecracker ready.
The firecracker and the hunter will act as very versatile cards in this deck since they can play both offensive and defensive positions but mainly defensive positions to kill the balloon.
Now, I will explain to you how your troops which attack the air can be taken out, which are your firecracker, hunter, bats, and wizard. Since these troops are not that high HP cards, they can be easily taken out by the lighting spell or they might also play the mini pekka / prince/ dark prince in front of their balloon hence which will take out your troops which kill air hence it is needed to have a rocket in this deck!
This is another 4.0 elixir deck but a major difference in this deck and the previous deck is that deck weighs a lot on defense and has barely any offensive potential.
The trick to winning with this deck is to defend really well and use these troops and your balloons to turn it into a counter push.
The overall game strategy for this deck is to take down your opponent’s balloons and turn any remaining or alive troops into a counterpush.
The bats and minion horde will primarily be used to take down your opponent’s balloon.
The wizard, baby dragon, and executioner can be used to get good splash damage. You can also use these troops to turn into a counterpush by supporting your balloons!
Now, you have read about some good decks for this challenge, I will now talk about some very good tips that are very handy for this deck and challenge or mode, whatever you want to call it.
I just like to call it a challenge since it was originally released as a challenge and that’s what I have been calling it ever since. 🙂
Best Tips for Balloon Festival
The first tip for this challenge in general (stated earlier) is to make sure all your cards are leveled up if you are playing it in “Party” mode (all cards are capped at level 9 for collection day battles). This is a must since this means slightly more health and damage for your troops.
Another tip is to make sure to Rocket the Balloons if you are planning on doing this is when the balloon is crossing the opponent’s princess tower so you can get value and chip damage.
This tip pertains to the second deck which I talked about earlier. The reason why this deck mainly only has troops that are used for defense is that these will just make your defense unbeatable and you can use them later as counterpush! Also, make sure to deploy these defense troops one at a time ( trust me, one troop can take down swarms of balloons since they do splash damage) since if your opponent decides to lightning/ fireball/ arrows, you always have something else ready. If you place everything down at once, your opponent can take it all down in one spell and get a good elixir trade from you!
Let the balloons do the offensive damage, you just do your part by playing stellar defense and you will win the game. I can say this from first – hand experience.
If you are losing many straight games, consider taking a break and you will automatically start winning. Check out my earlier article for that, which is about tilting. Will, can you link the article by and embed the link. Thanks!
I hope you enjoyed today’s article very much and I hope you found it helpful in your balloon mode/ challenge adventure. If you disagree with anything, be sure to let me know in the comments section and I will sure try my best to edit it.
For now, enjoy, stay safe, and stay tuned for the next articles and be sure to check out the articles from other great authors on this site if you haven’t already!