Top 3 Annoying Spell-Bait Decks that Crush the Ladder!


Heyo my friends, Norbysweg here coming with a slightly different post! Instead of one, I’ll show you 3 Powerful Spell-Bait decks t counter those Elite Barbarians and Royal Giants!

After lots of research, considering lots of deck archetypes, I come to you with the only archetype that can’t be countered with Elite Barbarians, the only archetype that annoys the heck outta people, the one and only SPELL BAIT.

Spell Bait
Spell Bait

Best Spell-Bait Decks

Short Talk about Zap-Bait

Zap Bait takes advantage of loads of tiny troops that are hard counters to overleveled cards, takes advantage of the aggressiveness and mindset of its opponents, takes advantage of their anger and feelings, and it even adapts to the meta.

As a player who used Zap Bait to win a few Challenges, to win Tournaments AND to grow on the Ladder, I can tell you that if you hate overleveled Elite Barbarians or Royal Giants and want to explore the Zap-Bait archetype, or you just came to copy the deck and start battling, you came to the right place!

How to play Zap Bait in general?

Your troops are hard counters to a variety of cards, for example you have the Skeleton Army which can deal with almost any ground troop.

The point is to not let him build a huge push, for example when you see a Giant coming on the bridge, you want to bait his spells with the Barrel, then counter the Giant with Skeleton Army on Minion Horde.

You can play passively, exploring his deck and getting to see his counters before you strike, or you can play aggressively, pushing first.

It usually turns out to be a good idea, but you should start aggressively only if you have the right cards in your deck. If you attack with Barrel and he uses his Zap, you won’t have a chance to punish him if you don’t have for example the Princess in hand.

Most of the time you absolutely don’t want to place spellable troops near each other, or all of them will get rekt. I often managed to get an overtime win with a super aggresive push, but I did it because I already knew he used his Arrows or another spell.

Be aggressive when you know he used his spell, and be passive when you know he has it in hand. Now let’s get into the decks!

Classic Zap-Bait deck w/Princess

Clash Royale PrincessClash Royale fireballClash Royale RocketClash Royale Goblin Barrel
Clash Royale Skeleton ArmyClash Royale Minion HordeClash Royale FurnaceClash Royale The Long

You’ve seen this deck on TV Royale for sure, the Classic Zap Bait deck which uses Mirror, Furnace and Princess to make your opponent use his spell, then gains aggressiveness with the Barrel, Skeleton Army and Minion Horde. Rocket is there for taking out Hard Counters (most likely splash troops like Executioner, Wizard), but you can definitely replace it with Fireball. This deck dominated the tops before Executioner was released, and I managed to process some information, so I can be a player full of confidence, and a player that can easily read his opponent. Mirrored Princess and Mirrored Furnace is a nightmare to deal with. If your Furnace is underleveled, replace it with Tombstone!

Giant Miner Zap-Bait w/Lots of Minions

Clash Royale GiantClash Royale MinerClash Royale Minion HordeClash Royale Minions
Clash Royale MusketeerClash Royale TombstoneClash Royale fireballClash Royale The Long

This deck got a Nova player to #1 for a while, it’s a very aggressive and powerful deck which uses the Minion Horde and classic Minions. It cycles quite fast, and can easily double-lane push with the Giant and Miner as Win Conditions. It’s a hybrid deck which relies on these two cards. This deck isn’t as great against Elite Barbarians as the other, but it’s very good for Challenges, where I managed to get 12 wins with this. Your Musketeer is in there for a bit of stability, but if yours is level 1 like mine, feel free to replace it with Electro Wizard. Giant or Miner combined with the two-type Minions can result in your opponent using a spell, which is perfect, because you can cycle back to your closest Minions and combine them with either Giant or Miner. Very Good deck, very easy to play and very easy to understand.

Double Building Zap Bait deck w/Increased Defense

Clash Royale Skeleton ArmyClash Royale Goblin BarrelClash Royale The LongClash Royale mirror
Clash Royale FurnaceClash Royale fireballClash Royale Minion HordeClash Royale Inferno Tower

This deck is the modern version of the first one, it relies on the Inferno Tower taking care of most tanks, while the Skarmy and Horde discract the supports. Furnace can’t be replaced with anything, since it’s very important for pressure applying and that splash damage that keeps you safe from any threat. Inferno Tower and Furnace at the same time can be really annoying to deal with, but can easily be destroyed with a spell. This deck is commonly used among top players, so you can definitely use it too! Just sit there and watch how you defend every push and win the game with a super aggresive push in overtime. Trust me, this works like charm!

Bonus Deck – Bowler Rocket Zap Bait

Clash Royale The LongClash Royale mirrorClash Royale Goblin BarrelClash Royale Skeleton Army
Clash Royale FurnaceClash Royale Minion HordeClash Royale BowlerClash Royale Rocket

How could I forget about this one?! Using the Bowler as an unbeatable defensive wall, or as a tank, while coupled with the Goblin Barrel and Rocket to annoy every little piece out of your opponent, this deck has seen lots of popularity even since the Zap was nerfed. Goblin Barrel and a tank work very well, especially because with the Bowler you can easily defend first. The EBarbs won’t stand a chance against this guy!

Results with every deck:

Thanks for reading this Huge Guide! Hope you have learned something useful, so you can start battling right now and win some Trophies!

Until next time, Good Luck!