Hey guys! It’s Blaze Stone back after a long, long time with another article for you all! Today, I will be taking a look at the best legendary cards in the game right now.
Before, I start I want to just talk about my absence. I was busy College stuff and studies, and with the technical issues at CRA, I couldn’t give much time. In fact, I had taken a break of around 3 months. It feels good to be back though, and the game is better than ever.
Now, without further ado, let’s begin!!
Note: There are 16 legendary cards in the game right now, so ranking them is a rather difficult job. These are my opinions so take them with a grain of salt. All the legendaries are viable and there isn’t really a bad legendary card, just that some are better than others.
Choose The Best Legendary Card For Your Decks!
Before talking about our Legendary cards, here is some basic tips for you:
- Don’t try to switch decks and build decks because of the Legendary you want to use. Instead, buy the one which fits your deck well. For example, If you are very good at using Royal Giant, it’s better to wait and buy either Princess, Ice Wizard or Lumberjack than to buy the Lava Hound. But, anyway, sometimes it’s totally worth it to build the whole new deck based on a Legendary card. For example, If you really love the high risk high reward Sparky deck, build a deck about her. It’s all up to you.
- What is the Legendary which fits your archetype best?
- How many Legendary cards do you really need? Remember that the more Legendary cards you have, the harder it will be to improve your deck level.
- Think twice before purchasing the Legendary card. Don’t spend 40,000 Gold for the Legendary which shows up first If you don’t really know how it fits your deck.
- There are 2 main ways to save for a Legendary. First, If you are able to buy Gem, get the 2,000 Gem Pack, which immediately gives you 40k Gold and 500 more Gems. The second one is to save Gold by donating cards and opening chests.
It usually takes up to 3 weeks to save 40,000k Gold, but this is truly not a big deal at all because personally I still enjoy the game without Legendary cards. Take a look at here to see more about the second way!
The Best Legendary Cards in Clash Royale
Now, let’s move to the main part of the article. The list below orders all the Legendary cards in Clash Royale from the worst one to the best one in term of purchase and variable.
Before I start, I must say that ranking the Legendary cards is harder than it used to be (Courtesy: Sparky buff). Supercell has commendably increased the standard of the balance changes from nerfing cards to oblivion and buffing to domination to creating a balanced meta.
Right now, each legendary card can fit perfectly into one role, one deck and become really powerful in it. Example: Lumberjack in Golem Beatdown decks.
Mostly, I have ranked the cards based on their versatility, skill cap and over-all place in the meta after the update.
- These are my personal opinion so they might differ from you. Don’t feel bad if your favorite legendary is at a lower spot.
- A card at a lower spot doesn’t mean it’s bad. IMO all cards in the game are good (except for those few like the Rage which don’t need skill). So, if you practice, you can win battles and mostly the cards at the top are there because how easy to use and versatile they are and how OP they can be.
- The release of new cards may affect the list as per their interaction with the legendary cards.
#16 – Graveyard
Graveyard was a popular and dominating card in the last few months in conjunction with Freeze. However, it took a hit after the Freeze nerf and hasn’t found its place back in the meta yet.
With all the Fireball/Poison bait running in the meta, GY has a bit of a struggle in dealing that damage.
Viable decks include Splashyard and Giant GY Zap bait.
#15 – Princess
This cute little gal has seen a drop in usage as players have shifted away from the traditional log bait decks and our being experimental with Mortar Bait decks.
She struggles to find a place in other decks as there are cards which perform the role as a splash or bait card better than her.
With that being said, she is cheap so can be used in Miner or Hog cycle decks by players who know the Art of Cycling.
#14 – Night Witch
The Night Witch has found a niche as a melee support troop in Golem Beatdown decks (and some Giant decks as well on ladder).
However, other than these, she isn’t really seen as cards like Mini PEKKA and Lumberjack outshine her.
#13 – Magic Archer
Even though he is low on the list, he can be expected to see an increase in popularity as Fireball/Poison bait decks get popular (courtesy of Barbarians buff/rework).
Personally, I feel cards like Flying Machine, eWiz and Musketeer fit better in the 4 elixir fireball-able ranged troop slot (even though they are different) as he really isn’t that strong and requires precise placements.
#12 – Sparky
She ain’t the #trashcanonwheels anymore.
Sparky is a pretty strong card, however the high skill-high reward factor is the reason she falls a bit behind.
Many people, including me, have found success using her with Goblin Giant Zap Bait decks.
Giant works as well, but Goblin Giant performs the role better as a tank due to the Spear Goblins on his back.
She is also pretty dope on defence as the 1100 dmg electric blast isn’t something that most troops can withstand.
#11 – Mega Knight
He is a pretty useful card in the meta as he hard-counters all the Fireball bait decks getting popular.
On the other hand, PEKKA is running rampant and takes care of MK rather pretty well.
He can be used as a counter-push tank with Royal Hogs or Ram rider.
#10 – Ice Wizard
The wizard from the north sees decent usage and IMO is in a pretty balanced spot right now.
He shines on defence due to his slowdown ability, especially when coupled with Tornado.
Since he lacks in damage, it is recommended to use another card like a Splash unit, a hard hitter or even a building.
Can be used in a variety of decks but seen in X-bow, Balloon and Graveyard decks.
#9 – Royal Ghost
The Royal Ghost is a nifty card with its invisibility and splash attack, along with its cheap 3 elixir cost.
He works well along with PEKKA as his splash complements her high point damage, and they both work well with cards like Miner and Battle Ram.
Outside these, he is seldom visible (pun intended) in other decks, except maybe in Log Bait w/Goblin Barrel, which as mentioned earlier is not viable in the current meta.
#8 – Inferno Dragon
The no.1 tank killer in the game right now. Takes care of all the Lava Hounds, PEKKAs, Mega Knights, Royal giants….well you get the idea.
What makes it stand out from other tank killers is the ease with which it can shift from defence to offence.
An Inferno Tower locked-on to your tower is the one of the scariest things in the game XD.
In the current meta, it is used in a variety of decks, predominantly with Lava Hound and Mega Knight decks.
#7 – Electro Wizard
eWiz is a pretty good support card in the game.
His forked stun is useful in countering the Inferno Dragons while spawn zap can help defend against swarms.
He has been replaced in certain decks by the Electro Dragon resulting in a bit decline in usage.
He can be used in PEKKA decks, Miner Poison decks as well as in Fireball bait.
#6 – Lava Hound
One of the popular tanks in the game right now.
In recent months, people have stepped a bit away from the traditional LavaLoon and have been experimenting in more Golem-style beatdown decks with Lumberjack.
Even more surprising is the rise of Lava Hound Clone decks (yeah Clone, pretty surprising) again with Lumberjack and Zap bait cards. One of the main reasons for her dominance is the strong place the flying support cards (Mega Minion, Flying Machine, the Dragon Trinity) are in.
#5 – Lumberjack
More than versatility, Lumberjack is here just for his raw strength.
What really makes him strong is the fact that he is a threat before AND after he dies. He can deal tons of damage with that insane speed and good damage, or can die and drop the rage so that the remaining troop wreck havoc on your tower.
He is used mainly in Beatdown decks (Golem and Lava Hound in particular) but finds success in Hog cycle decks as well.
#4 – Ram Rider
The latest legendary debuts at a high rank in the legendary list.
She is IMO, one of the most balanced, unique and versatile card ever released in the game. With the charge ability, she is great on offence as a rush/bridge spam card.
The thing that makes her stand out though is the exclusive snare mechanic… literally freezes troops in place, though allowing them to attack.
This mechanic has a lot of potential on defence, and coupled with cards with Pushback (Snowball and The Log especially) works on offence as well.
She can be used as a replacement to Battle Ram in most Ram decks, along with tanks like Mega Knight and PEKKA.
#3 – The Log
With the advent of Barbarian Barrel and Snowball, the popularity of The Log had taken a hit but has made a sort of comeback with the nerfs to Barbarian Barrel.
Not as much of necessity in decks as it was in its prime, the fact that Log Bait ain’t seen might also play a role.
It is can be used in basically any deck, it is that versatile, however, the other two elixir spells sometimes perform the role better (as Zap does in Beatdown and Snowball in aerial decks).
#2 – Bandit
Bandit is one of the most popular cards in the game right now; she owes this to both her versatility as well as her strength.
With the unique dash mechanic (with invulnerability), she can be tricky to counter, especially with the right support (Spells, rush cards, splash troops).
She has a lot of potential on defence as she can absorb a hit w/o any damage, and owing to the dash, there are loads of things that you can do.
On offence she is always a threat as a bridge spam card, and can be punishing when you are down on elixir. And all this for mere 3 elixir! Now that’s value.
#1 – Miner
And the #1 legendary is Miner!! (Yeah, I know it’s my favourite legendary but believe me, I haven’t shown any partiality :D)
Miner is the most versatile legendary in the game right now, being used in almost all deck archetypes.
Control, Cycle, Beatdown, Siege, Bait…you name it and I can show you a viable deck of that particular archetype that has Miner in it.
The ability to be placed anywhere in the arena is great for sniping of those Princess and Musketeers, taking out buildings, tanking for support troops after your primary tank dies…there are so many possibilities!
With the 3 elixir cost, as I have emphasized above as well, this is great value!
Miner really rocks in the game right now!!
Clash Royale Legendary Card Rankings (Updated)
- The Log
- Ram Rider
- Lava Hound
- Electro Wizard
- Inferno Dragon
- Royal Ghost
- Ice Wizard
- Mega Knight
- Magic Archer
- Night Witch
That’s all folks! Hope you all liked reading this article. Be sure to express your opinions and state your rankings down in the comments section.