Wall Breakers Mega Knight Deck
With 3.5 as the average elixir and shortest card cycle of 9, the Wall breakers Mega Knight deck is a fast cycle deck. This has godly attack potential and godly defense. The free-to-play score is not so good as it has three legendary cards and two epics.
- Mega Knight: To crush a horde of troops. To be the wall before we use our win conditions.
- Miner: Miner is used to divert the attention and chip away on the enemy’s tower.
- Bandit: The bandit is a support which dashes and takes the enemy attacks on herself
- Prince: Defense with a lance. To pair with bats or wall breakers.
- Wall Breakers: The win condition of our deck.
- Cycle them whenever you can.
- Zap: Low elixir but versatile spell card. For all swarms and
- Bats: Our both air and ground defense and card cycler.
- Musketeer: We have Musketeer as the defensive mechanism against air attacks.
The Wall Breakers Mega Knight deck comes with very good synergy and godly versatility. The cards go well with each other—we can pair any two cards and get damage.
Opening: Our Wall Breakers Mega Knight deck is a fast cycle deck and we don’t have to wait much if you get bored in the start of the match. Once the elixir bar gets full, we can start with our cycle. Either place the Prince at the back, or the Miner on the enemy’s tower and Wall breakers at the bridge. Don’t spam the Mega Knight at the bridge; it will be a blunder. My favorite is Miner + Wall breakers as the first move. It catches the opponent off guard and they end up wasting elixir if they don’t have proper defense in cycle. Our next reactions will depend on it. If they drop a heavy tank such as Pekka or Golem, then wait for it to reach the bridge. Our Prince and Mega Knight are ready to defend against anything. If they defend the wall breakers, just wait for their counter attack. Do not push again with the Prince or MK.
Mid-game: Our Wall breakers Mega Knight deck gives us great versatility for most type of attacks. Defend the enemy’s counter attack using Prince and bats or Mega Knight and Bats. Zap if needed for swarms. After defending the push, we will let the elixir build. If our defense survives, we can use the Bandit as support. And just like this, we will send our Miner and Wall breakers again to the opponent’s tower. We will let the elixir bar fill after this stampede. Once it is full, we will start the cycle again. We now know the enemy’s deck. If it is a heavy deck, we will use our Prince and Mega knight in the same lane to force them to use elixir. The opponent will be busy defending the Prince and the Mega Knight and we will take advantage of this. Send the Wall breakers screaming in the arena. Zap should be on our fingertips to clear out the Skeleton army that the opponent places.
Endgame: A fast cycle like Wall Breakers Mega Knight deck should make the opponent annoyed with the Wall breakers. We can use our win condition whenever the opponent makes a overcommit. If the defense gets difficult, then we will use the Wall breakers and Miner in one lane and the Prince and the Mega knight in the other. This way, we can tackle any deck. Use Bats and zap wisely and there won’t be a problem.