Best Clash Royale Decks (with Replacements)
This page contains the best Clash Royale Decks for Grand Challenges, Tournaments, Ladder (Trophy pushing), and all other game modes!
First, here are the latest Clash Royale deck guides on Clash World at the moment. For the top Clash Royale battle decks of the current meta, please scroll down to the next section of the page.
Best Decks Cards:
Best Deck Cards | Copy Best Deck Strategies | Best Card Strategies |
Giant Fireball Lightning Knight Arrow | Defense and Balance with Attack | |
Lightning Lava Balloon Inferno Dragon | Synergy and Defense with Attack | |
Megaminion Royal Giant Furnace Log | Defense with Balance ESWC 10/2016 Winner |
|
Knight Minions Graveyard Freeze | Defense with Synergy | |
Golden Knight Giant Graveyard | Attack with Defense |
Best Clash Royale Decks of 2020: Pre-Clan-Wars II Edition
Updated according to August Balance Changes
Clash Royale P.E.K.K.A. Deck – Bridge Spam Deck
With the recent nerf to Bats, Spells, and Royal Delivery Deck, Bridge Spam Deck has bounced back into the Clash Royale meta.
Play the best offensively, and try to utilize the PEKKA for Clash Royale defense deck – which can be translated into a very quick offense. Battle Ram and Bandit are the best two main pressure Clash Royale cards, so keep them in the cycle. Use Royal Ghost as mini-swarm-killer, anti-Princess, anti-glass cannon and all-round Clash Royale cycle card.
Minions is best for quick Balloon/Lavahound/Horde defense Deck. You can also split them in the back for a Clash Royale card cycle.
Electro Wizard is the best defense deck. Combined with Minions/PEKKA, nothing gets through to your Clash Royale towers!
Replacements: Clash Royale Minions can be replaced with Mega Minion Deck for added DPS and the best survivability, or Magic Archer for better defense and anti-air. Electro Wizard can be replaced by Electro Dragon. The other Clash Royale cards are irreplaceable and are the best deck.
2.6 Best Clash Royale Hog Cycle Deck
This is seriously one of the best Clash Royale decks out there – and I’m not surprised it lasted through the Freeze meta. A best 2.9 Clash Royale player can consistently push trophies, often around a hundred daily.
The Best Clash Royale trick is to be ruthlessly offensive, know your opponent’s cards and have a minimalistic defense – consisting literally of one glass cannon and one tank. Your best push must be Hog + Spell or Hog + Ice Golem + Ice Spirit.
Be careful of over-committing on Clash Royale offense, or you will lose your best towers. It’s easy to defend, as there is always something to put down – but once that Clash Royale Musketeer dies, you’re dead too. Cannon doesn’t do much against Clash Royale flying troops, so try to save your Musketeer for the Balloon/Lava Hound.
Use Clash Royale Skeletons to stop the Prince and Mega Knights. You can kite them into the middle and finish them off with Ice Golem + Cannon.
Replacements: None. This Clash Royale cards in this deck are easy to obtain and level up.
Best Clash Royale Musicmaster’s X-Bow Deck
Best Clash Royale Decks above is for defending an attack. The best Clash Royale defense Deck, almost as good an offense. There are 2 ways you can play this best Clash Royale deck: either play a pseudo bait style by baiting Clash Royale Rocket/Fireball using Collector, or playing a deep defense, with a defensive X-Bow to support your offensive one.
Keep cycling Clash Royale cards until you figure out your opponent’s best cards. If it’s a spell cycle, play Collector in front of the Clash Royale King Tower.
In most cases you wanna be defensive. The exception arises against Clash Royale Lava Hound and Gole – Always pressure with an Clash Royale X-bow in the opposite lane when they drop their tank in the back. Make sure not to over-commit when defending your X-bow so you have enough to defend their best push.
Just like with 2.6 Hog cycle, be careful on Clash Royale defense or you’ll plummet down the ladder.
Replacements: Tesla/Cannon? I wouldn’t recommend this one, but it gives you a faster Clash Royale cycle at the cost of not being able to defend air. Musketeer can be swapped with Archers to make the Clash Royale deck even cheaper.
Best Classic Clash Royale Siege Barrel Deck
Now we’ll move on to easier decks of our top Clash Royale decks here. Royal Giant is and has always been one of the best & easiest decks to play in the Clash Royale game.
You have the very best Clash Royale defense against both ground and air, Royal Giant shuts down X-bows and Mortars with ease. The only real worries are the Clash Royale Pekka, Golem and Hog Rider.
Against Pekka, pair your Royal Giant with Guards to protect him from the deadly Clash Royale blade.
Versus Golem, you have to, just like X-bow, punish their investment with a Royal Giant at the Clash Royale bridge in the opposite lane. Space out your best Clash Royale units on defense to avoid giving them Lightning/Poison value.
Hog Rider is the most difficult Clash Royale matchup. It’s important to protect your furnace so it can survive for their next Clash Royale push, as they will be back to their hog before you have it back in cycle. Don’t play your lightning unless you can hit 3 of the following: Clash Royale Hog, Musketeer, Ice Golem, Cannon, Princess tower.
Electro Wizard can be replaced by Musketeer or Archers.
Best Clash Royale Golem Beatdown Deck
Also on the easier side of Clash Royale decks, your plan is simple. Build up the best Golem push that your Clash Royale opponent cannot defend. Sounds simple, but once you drop that Golem, you’re completely dry on Clash Royale elixir. And your opponent is ready to punish you. You have two options, either defend their best push or focus on your own, letting them take your Clash Royale tower down.
There are a lot of Clash Royale decisions that have to be made quickly now. Figuring out the best solution is the key. Will your opponent’s best push take your Clash Royale tower? Do you have enough Clash Royale elixir to defend it? Will you be able to commit to your own push if you do? Will your opponent be able to defend your best Clash Royale push if you don’t defend?
It’s easiest if they drop a small push like a lone hog Rider or battle Ram, you can counter it with a Clash Royale tornado or Mega Minion. Then make the best move to steamroll your opponent. In fact, sacrificing tower health for the best Clash Royale elixir advantage is crucial so you can play a large Golem push safely. If your opponents, however, support their push with an Ice Golem in front or a Bandit behind, you should consider leaving it. Then focus on taking your opponent’s best Clash Royale tower, and possibly 3-Crown them.
Lumberjack can be replaced by Night Witch.
Best Clash Royale Three Musketeers Deck
Three Musketeers are back! Sort of.
The deploy time nerf makes them almost useless on Clash Royale defense Deck, center placed Musketeers are vulnerable to Fireball.
Start out the game with an Ice Golem in the back, then place a bandit in the other lane. Once you’re at full Clash Royale elixir you can put the Musketeers at the river. This will hopefully bait out their Clash Royale spell and allow you to pump up.
You can also start out more passive throwing small spells at Clash Royale towers and waiting for your opponent to make a move, or cycle to a pump.
Bandit can be replaced by Clash Royale Dark Prince.
Best Clash Royale P.E.K.K.A Bridge Spam Deck
I wanna say this is one of the most intuitive Clash Royale decks to play.
There are three situations when you should consider the best Clash Royale pushing: when you’re ahead in elixir, as a punish play when your opponent invests in the back, or when you have leftover defending units.
Always save you Pekka for their Clash Royale tank, or for when they build up the best push. Against air Clash Royale decks you’ll rarely if ever be using it.
The most important thing to remember while playing this Clash Royale deck is to not over commit on offense. It’s a control-pressure deck, so you want to play the best Clash Royale defensively until you find an opportunity to push, kind of like you would with an X-bow deck.
The Clash Royale Ram rider can be replaced by Battle Ram, Electro Wizard can be replaced by Musketeer.
Best Clash Royale Ram Rider Bridge Spam Deck
This is a pressure-control-cycle Clash Royale deck. With a 9 Clash Royale Elixir cycle, you can quickly get back to your ram rider and bandit.
It’s the best offense-oriented with more bridge spam cards but a weaker Clash Royale defense.
Keep your best Clash Royale Musketeer alive at all cost – it’s your highest range DPS and due to the long-range, she can sit in the middle of the Clash Royale arena, taking out pushes from all sides.
Ram rider is one of the best versatile cards in the Clash Royale game, being able to take out small swarms and immobilizing larger units both on Clash Royale offense and defense. Against balloon or Hog, you can defend with a Ram Rider and take no damage, while dealing the best damage to your opponent’s Clash Royale tower.
Snowball and Ram Rider is one of the strongest offensive two-card combinations in the Clash Royale game. Snowball knocks their knight or Mini Pekka away, letting the Rider snare it in its place. Against swarms, Snowball can either completely take them out or render them vulnerable enough for the Clash Royale rider to finish them off.
The legendaries in this Clash Royale deck are necessary for it to work as intended.
Best Clash Royale Prince Rascals Bait Deck
Bait has been in the Clash Royale meta for over 2 years but has taken multiple forms. This is the most evolved form. It features the Prince and Rascal as the best defensive Clash Royale units and another method for baiting small spells. Although this Clash Royale deck struggles if your opponent is able to build up the best push, it is able to apply lots of pressure to prevent this.
One of the best things about playing this Clash Royale deck is not overcommitting. It will leave you very vulnerable, and falling behind on Clash Royale elixir is usually fatal due to the lack of counters against popular win Clash Royale conditions.
Closing out the Clash Royale games can be difficult with this deck. Rocket serves as your best finisher method for taking care of large groups of Clash Royale troops but must be used with precision.
The Log can be replaced by another small spell but is preferred. Princess is necessary for all of the best Clash Royale bait decks.
Best Clash Royale Lava Hound Deck
Lava Hound can be played in many different ways. This best Clash Royale decks include Lava Hound bait, LavaLoon, and LavaClone. They focus on either capitalizing on the Lava Pups spawned or creating the best Clash Royale air pushes. Many features a swarm card in the form of Guards, Barbarians, or Goblin Gang.
Each Clash Royale deck plays differently, but all decks are based your best defense. Use your best skills to defend using your limited defensive options. Then capitalizing the win with the best Lava Hound push.
These Clash Royale decks do have some bad matchups and are meta-dependent, but can really be the best in certain metas.
Lava Hound is obviously necessary, but Clash Royale Nightwitch and Inferno Dragon aren’t mainstays. Lava Hound Bait is your best budget option.
How to build Clash Royale Decks Guide for Newbies
Hello everyone, it’s Trop (and Scarlett) although you might have known me by a different name if you were around for the Clash Royale Arena days.
There are plenty of the best Clash Royale decks to go around. But if you ever need the best deck, you can always pop onto the leaderboard, hit that copy button, and you’re good to go.
So why would you want to make your own Clash Royale deck?
There are a few answers to that question and at least one of them probably applies to you.
Allow me to list a few Clash Royale reasons:
- You’ve already tried every Clash Royale meta deck and need something new to spice it up.
- You do try your best to make your own Clash Royale decks but they just…suck.
- You want to have the satisfaction of winning a Clash Royale challenge with something purely of your own creation (or want to be featured on a famous websites/youtube channels).
- You want to have a better understanding of the Clash Royale game.
There are many more, but let’s get into the actual Clash Royale deck building while I still have your attention.
Choosing the Best Win Conditions For Your Clash Royale Deck!
The very best thing you want to do when making a deck is to decide how you are going to win the Clash Royale game within 5 minutes.
- Perhaps you will use your best troop that you can consistently get onto the Clash Royale tower like the Miner.
- Perhaps you will use some Clash Royale combos Deck to maximize damage like balloon freeze.
- Perhaps you want to make a Giant deathball of troops that obliterates the tower in the best Clash Royale push.
All of these and others are valid Clash Royale strategies, so let’s see the best win conditions we have available.
In general, I like to separate the win conditions of the game into two categories: Primary and secondary Clash Royale win conditions.
- A primary win condition is one that will do the best tower damage over the course of the Clash Royale game.
- A secondary win condition is one that will be used to put pressure on the Clash Royale opponent or bait out counters for your other win condition if you have another.
The secondary win condition is especially important if the Clash Royale opponent has a hard counter to your primary win condition.
While spells can be Clash Royale win conditions, I will not include them in this section to reduce confusion.
When choosing the best win conditions, I would say that the best Clash Royale decks have 1 primary win condition and have at least 1 or 2 secondary win condition. Having 2 secondary conditions, which is usually some sort of Clash Royale cycle chip deck .
While you can definitely have 2 primary Clash Royale win conditions, it usually makes your deck too expensive or leaves you lacking in defense. You can also have 1 secondary win condition but you will lack Clash Royale offensive pressure and damage. The key to the best winning decks are to have a balance of both the best offense and the best defense. Your winning decks need to be able to defend against an attach from your opponent while you plan your best offensive attach on your opponent.
Primary Clash Royale Win Condition Deck
Here are all the cards I consider to be primary win conditions from lowest to highest Clash Royale elixir cost:
Clash Royale Goblin Barrel – Generally used with other cards like Princess or Goblin Gang which die to light spells like Log or Zap.
Clash Royale Elixir Golem – generally used with cards that are very dangerous only when not alone such as night witch or healer; when played by itself it gives the opponent the advantage so it should never be unsupported
Clash Royale Battle Ram – Typically only used in bridge spam decks with cards such as royal ghost, bandit, or dark prince; it’s best win through ground superiority and punishment of elixir deficits (this applies to all bridge spam cards).
Clash Royale Hog Rider – mainly used as the best solo win condition but can work well with mortar; needs to have ways to eliminate counters so it will typically be paired with earthquake or fireball
Clash Royale Ram Rider – typically only used in bridge spam decks as well and has the same synergies as the battle ram, but can be used similarly to the Hog Rider; also has decent defensive capabilities.
Clash Royale Graveyard – only used in decks with 1 or more high HP units such as the Giant or the Knight in order to tank tower damage while Skeletons build up.
Clash Royale Giant – struggles to get to the tower on its own but is powerful with glass cannon cards for support such as the Musketeer
Royal Hogs – usually only played with Clash Royale cards that can bait Fireball or push more than one lane at the same time such as the Hunter, the Zappies, or the Three Musketeers
Clash Royale Balloon – Struggles to get to the tower when placed on its own if the opponent has an air-targeting troop in hand, so it’s usually played with cards which can tank the damage like the Ice Golem or the Miner
Clash Royale Goblin Giant – Has the exact same role as the Giant but can better protect itself!
Royal Giant – Struggles to get through buildings so a building destruction spell such as Clash Royale Lighting or Earthquake are necessary!
Clash Royale X-bow – Can be played defensively and offensively; all enemy ground troops must be killed before it can attack the opposing tower; also easily killed on its own, so cards which can protect it and preserve its HP like the Knight and the Ice Golem work well with it!
Clash Royale Lava Hound – Can do a lot of damage on its own if left without a response; mainly relies on air superiority(having more air troops than they have counters to air troops) to reach the tower; support the Lavahound using cards like the Baby Dragon or the Mega Minion or tank damage for the Lavapups to do damage using cards like the Miner
Clash Royale Golem – plays very similarly to the Giant, but Golem pushes have greater damage potential with the tradeoff of being left without much elixir to defend if a Golem is played
Three Musketeers – generally played with a hybrid of heavy spell bait and bridge spam with troops to tank damage for the Musketeers while their high dps shreds the opponents defense; the Elixir Collector and the Minion Horde are ideal spell bait for this card
Secondary Clash Royale Win Condition Deck
Here are all the Clash Royale cards I consider to be secondary win conditions from lowest to highest elixir cost:
Clash Royale Wallbreakers – A very high-pressure light spell bait card; works very well with either the Miner or the Goblin Barrel along with other cheap bait cards like the Bats.
Clash Royale Skeleton Barrel – A light spell bait card which also works well with the Miner, the Goblin Barrel, or other cheap bait cards to exhaust swarm counters.
Clash Royale Miner – Provides consistent chip damage as well as a way to tank damage for any unit; similar to mini tanks like the Ice Golem and the Knight but the ability to be placed anywhere makes it much more offensive; can be placed in nearly any deck with few exceptions; synergizes exceptionally well with the Poison
Royal Ghost – Can only be countered effectively by ground tanks and some ground swarms; he works well as a Clash Royale bridge spam card.
Clash Royale Bandit – High-pressure bridge spam card which can only be countered effectively by ground tanks and swarms and occasionally air troops placed early enough.
Clash Royale Mortar – A source of chip damage which is played defensively as often as it is played offensively; synergizes with win conditions which whittle down the tower over the course of the game such as the Hog Rider and the Miner.
To be continued…
How To Improve Your Best Clash Royale Decks
Covering your Clash Royale Deck’s weaknesses
The best way to find out your deck’s greatest weakness is while using the deck in Clash Royale battle. Play against many different decks and find out what Clash Royale card(s) your deck struggles with the most. It doesn’t always have to be a certain card, it could be an archetype.
Once you have that figured out the weakness, modify your Clash Royale deck to cover that weakness. Covering your decks weakness is the best way to find a winning deck.
You could do this by replacing one Clash Royale card with something that fills a similar role but also covers your weakness. For example, if you struggle against Inferno Dragon, you can sub in Electro Wizard for Musketeer.
Sometimes you will have to adapt your Clash Royale playstyle if you struggle against a certain archetype or Deck.
Your substitutions don’t always work. Keep play testing your deck to find the best suitable Clash Royale cards to use.
Always remember: No Clash Royale Deck is perfect, but no matchup is unwinnable.
Choosing the best Clash Royale Spells for your Deck
Spells are one of the best parts of your Clash Royale deck. They define your attack and defense to provide balance in finding your best deck. The Clash Royale Spells are used to fill in the weaknesses of your deck and fulfill certain Clash Royale card roles that your cards is missing. Balancing your spells in a decks will provide you with the best winning conditions.
Clash Royale Decks can use either 1 spell, 2 spells, or 3 spells.
Too many, or no spells can be bad for a deck. Such deck is defenseless to an offensive attack.
1 Spell – With only one Clash Royale spell, you will need to use a versatile direct damage spell. Usually, it’s either Zap or Arrows. Having only one spell allows for the use of more troops but weakens your ability for direct damage and to damage your opponent’s troops with spells.
2 Spells – 2 Spells are the most common amount used in the best Clash Royale deck. One spell is a high-damage spell while the other is a low-damage spell. This gives you a versatile spell arsenal for the best offensive and defensive conditions.
3 Spells – Having 3 spells gives your deck a lot of spell versatility and allows you to control the Clash Royale battle more. You have 1 high-damage spell that you reserve for certain situations and 2 versatile spells to use on the fly.
Use spells that fill in weaknesses in your Clash Royale deck!
For example, if you are using a Clash Royale Golem deck, use a Lightning spell to be able to take out an Inferno Tower. If your deck lacks splash damage, use Fireball and or Zap/Log to make up for the lack of splash damage. If you are using a “special effect” Clash Royale spell (Rage, Freeze, Clone, etc.), use Arrows or Zap for a versatile spell or use two other spells to give you the ability to use a high-damage spell and low-damage spell in combination with your “special effect” spell. The combination of these spells provides the best offensive and defensive decks.
Creating the Best Clash Royale Synergy Deck
What is synergy? Synergy is when the combined effects of Clash Royale cards are greater than the sum of their separate effects. Some examples are Tank + Graveyard, Miner + Minions, and Executioner + Tornado. These combo-synergy provides the best winning decks when you such synergy correctly.
Your deck in Clash Royale game doesn’t always need to have every single card synergize. Too much synergy can make your deck too offensive or too defensive. Most Clash Royale decks are built around 2 or 3 cards which synergize very well on offense. The other cards are made to support that synergy. Now, look at your deck. Does it have a combo that synergizes well? If not swap out cards to create the best synergy for your winning deck.
Decide if you want to use synergizing spells or synergizing troops, or both. The Clash Royale synergy of spells will help with fast decks and synergy of troops are more for counter pushing or building up a strong push.
Here are the most important things to consider for your Clash Royale synergy:
- Are they both card countered by the same card?
- Is there a better synergy?
- What is the Clash Royale elixir cost? Is it too expensive?
If you notice any weaknesses, go through the process of eliminating that weakness by having other cards to provide the best support.
For example, LavaLoon is countered Minion horde, so consider using Arrows in your deck.
Role Fulfillment in Clash Royale Deck
What is role fulfillment? Role fulfillment is the purpose that a card is in your best Clash Royale deck. A card can serve one purpose or more! Finding the best role fulfillment decks will provide you with the best winning outcome.
Clash Royale Role | Examples |
Win Condition | |
Second Win Condition | |
Offensive Support | |
Main Defense | |
Defensive Support | |
Removal Spell | |
Utility Spell | |
Passive Building | |
Defensive Building | |
Cycle Card | |
Splash Damage | |
Point Damage | |
Glass Cannon | |
Mini Tank |
Sometimes Clash Royale decks will you many of the same types of cards. An example is Splashyard, which featured Baby Dragon, Bowler and Ice Wizard in combination with Tornado. This allowed for huge value on defense by clumping all units together and taking them all out at once with the splash units. Most Clash Royale Decks, however, will run cards that supplement each other but also have different use cases.
When assessing your deck, notice the roles that your Clash Royale cards have. Are you missing a role or do you have too many of one role? Use this knowledge to your advantage and see if different cards may work the best. Learning about each card and assessing any missing roles are the key strategies in finding the best Clash Royale winning deck.
Clash Royale Ladder vs. Challenge Decks?
People may classify decks as either Ladder or Challenge. What is it really that separates Ladder from Challenges?
The main difference is that Clash Royale Challenges are capped at level 9. This permits you to play most decks depending on your collection and also promotes more meta decks to be played. There will be much less off-meta Clash Royale decks, especially after a few wins. Check the decks on this page and ones on the leaderboards as suggestions, and know that your opponents will be frequently playing other top decks.
Also, some Clash Royale decks do better in challenges due to their ability to do well against in most matchups and have a high skill cap. This enables you to hit your best win levels.
Consider the Best Clash Royale Meta Deck
The meta is an important thing to consider when assessing your deck.
What is the meta? The meta is the strategy that Clash Royale players have found to be the most effective throughout the balance changes. Some previous metas are Giant Poison, P.E.K.K.A Double Prince and Hog Trifecta.
The meta can sometimes vary between different Clash Royale trophy ranges. For example, in the trophy range of 3000-4000, elite barbs are used in almost every single match, while in the top 200, Elite Barbs are never used.
Since the Clash Royale meta is used very frequently, if your deck is weak to the meta, your deck won’t be the best. If you are in the trophy range of 3000-4000, use a deck that can counter Elite Barbs since they are seen everywhere.
You may also choose to use the meta. Since the meta is the most effective strategy, it’s the most like to get you wins, right? For the most part, you don’t wanna be modifying meta decks on your own. Usually, every Clash Royale card is there for a purpose, and swapping out a card might ruin a hard-to-spot synergy or even the gameplan as a whole. Assessing the best meta synergy for your deck will provide you with the best winning gameplan.
Have Faith in Your Clash Royale Decks
The last thing I want to mention is to have faith in your Clash Royale deck. When you are using it, believe in yourself and have confidence.
Playing the same deck for a lengthy period lets you play it much better. While your playstyle improves, you will fix the weaknesses and mistakes that you normally make. Through much practice, you finally play the Clash Royale deck better than anyone else would.
The reason why changing Clash Royale decks can cause you to lose trophies is that you will still need the practice to master it. You will need to face many situations to figure out how to play your best in those situations.
Every Clash Royale card has many different uses beyond what you think you know. Using the same deck many, many times, allows you to discover the best secret tactics. When Clash Royale Three Musketeers first came out, nobody knew to split them. When people learned that and when cheaper mini tanks and cycle cards came out, it was finally worth playing Three Musketeers.
Of course, there are still disadvantages for specializing in one Clash Royale deck. Once that deck gets pushes out of the meta and starts to have little success, you will need to find a new deck when you have not practiced in any other archetypes. By playing a wide variety of decks in Clash Royale, you won’t specialize in any but will still be able to play well in every archetype.
-B-Yacht’CH (edit by zigge)
Hopefully, you have chosen the best Clash Royale decks for your play style after reading this page!
Don’t hesitate to comment and show us your best Clash Royale decks in the game.